Re: [osg-users] Android osgAndroidExampleGLES2 compiler errors

2013-07-09 Thread John Moore
Osg in Android is not emulator-friendly... and the EGL libraries seem from emulator instead of a proper device. Ok, I tried with a Samsung Galaxy S3 Mini (which has the same gpu of Samsung Galaxy S3) but the app is still crashing. :( This is the log: Code: 07-08 18:12:30.278:

[osg-users] Crash in LightSpacePerspectiveShadowMap

2013-07-09 Thread Jan Ciger
Hello, I am playing with the LightSpacePerspectiveShadowMap and all of those techniques crash on me like this: --- Debug Assertion Failed! Program: C:\Windows\system32\MSVCP110D.dll File: C:\Program Files (x86)\Microsoft Visual Studio 11.0\VC\include\deque Line: 1418 Expression: deque

Re: [osg-users] Android osgAndroidExampleGLES2 compiler errors

2013-07-09 Thread Jorge Izquierdo Ciges
The message its pretty clear: couldn't load osgNativeLib: findLibrary returned null Probably the library has not been copied. This usually happens when compiling armeabi-v7 and the device doesn't support it.It is also possible that the apk was generated without the .so open the apk first to

Re: [osg-users] Android osgAndroidExampleGLES2 compiler errors

2013-07-09 Thread John Moore
Jorge Izquierdo Ciges wrote: The message its pretty clear: couldn't load osgNativeLib: findLibrary returned null Probably the library has not been copied. This usually happens when compiling armeabi-v7 and the device doesn't support it.It is also possible that the apk was generated

Re: [osg-users] Android osgAndroidExampleGLES2 compiler errors

2013-07-09 Thread Jordi Torres
Hi, This bug is fixed in recent versions. So try the svn trunk. Cheers El 09/07/2013 18:16, John Moore kahar...@gmail.com escribió: Jorge Izquierdo Ciges wrote: The message its pretty clear: couldn't load osgNativeLib: findLibrary returned null Probably the library has not been

Re: [osg-users] Three Weeks until the Openscenegraph BOF at Siggraph

2013-07-09 Thread David Glenn
Sorry John! I was tied up from Wed through Sun last weekend at another conference for the Anime Industry in Los Angles. I was volentered in an emergency as a backup for a someone that was a no-show. So I kind of fell out of contact until yesterday morning when I recoved from the experance.

Re: [osg-users] [vpb] [solvedish] VPBmaster consumes over 16GB of RAM

2013-07-09 Thread Arthur Bogard
So, I was finally able to process 1/4th of the dataset at a time with 32GB of RAM and a 230GB swap partition on an SSD. Just wow. I had no idea that a high-resolution (~15mpp) full-earth DEM would need those kind of resources. I hope that I will be able to add-to the database rather than

Re: [osg-users] [vpb] [solved] osgdem has problems blending overlapping images

2013-07-09 Thread Arthur Bogard
Input files had alpha layers by default. Seems to be working fine now that I'm pre-warping them and making gdal_translate ignore layer 4. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=55174#55174

[osg-users] Exporting OBJ file format

2013-07-09 Thread Judson Weissert
Hello, I was recently trying out the OBJ plugin for exporting a model, and it ended up specifying line vertices using syntax one would expect when specifying faces. i.e., The exported file contained a number of lines such as: l 2261// 2262//2223 l 2263//2224 2264//2225 l 2265//2226