Re: [osg-users] [vpb] VirtualPlanetBuilder source and homepage gone?

2013-10-14 Thread Björn Blissing
Jordi Torres wrote: > Hi Björn, > > > Take a look to the OSG main website: > > http://openscenegraph.org (http://openscenegraph.org) > > > You should see a community post warning of the svn url change: > > http://www.openscenegraph.org/index.php/community/news/130-new-svn-repository-url >

Re: [osg-users] [vpb] VirtualPlanetBuilder source and homepage gone?

2013-10-14 Thread Jordi Torres
Hi Björn, Take a look to the OSG main website: http://openscenegraph.org You should see a community post warning of the svn url change: http://www.openscenegraph.org/index.php/community/news/130-new-svn-repository-url In addition there is a section devoted to VirtualPlanetBuilder with the cont

[osg-users] [vpb] VirtualPlanetBuilder source and homepage gone?

2013-10-14 Thread Björn Blissing
Hi, It seems like both the source and homepage for VirtualPlanetBuilder are missing right now: Old source location: http://www.openscenegraph.org/svn/VirtualPlanetBuilder Old homepage location: http://www.openscenegraph.org/projects/VirtualPlanetBuilder Are these gone forever? Or have somebody

[osg-users] Delay in reading .obj models

2013-10-14 Thread Mots G
Hi, I'm loading .obj models in my project and I noticed it takes enormous time to do so. I converted the model from .obj to .osgt and saw the .osgt model loaded within milli-seconds. I found this post (here)where a user experienced similar prob

Re: [osg-users] osgAnimation - Seperate animations from keyframe ranges

2013-10-14 Thread Jan Ciger
On Mon, Oct 14, 2013 at 3:35 AM, Paul Pocock wrote: > Hi all - I have grouped my animations in one long sequence using 3ds 2010 > but would like to seperate these out in OSG as named seperate animations > based on a start stop key frame value . Is this possible to do using > osgAnimation? Not tha

[osg-users] Invalid GL buffer object

2013-10-14 Thread Sajjadul Islam
Hi forum, I am getting the invalid buffer object with the following source snippet: Code: ... ... osg::VertexBufferObject* vbo = _m_clGeomRef->getOrCreateVertexBufferObject(); if(!vbo) { osg::notify(osg::FATAL)