Re: [osg-users] [osgPlugins] Plugin vrml

2013-11-03 Thread Mathieu MARACHE
Sorry Jan, I was referring to the issue mentioned first in this thread : FindFileInPath() : trying C:\Osg_Source\OpenSceneGraph\ bin\osgPlugins-3.0.1\osgdb_vrml.dll ... FindFileInPath() : USING C:\Osg_Source\OpenSceneGraph\ bin\osgPlugins-3.0.1\osgdb_vrml.dll DynamicLibrary::failed loading "osgPl

[osg-users] Drawing lines using OpenGL ES 2.0

2013-11-03 Thread John Moore
Hi, I am using OpenSceneGraph on iOS, using OpenGL ES 2.0. I am having hard time to figure out how to draw polygon lines using shaders. I'd like to draw a simple box with lines. However I can't find a way because osg::PolygonMode::LINE does not work. In fact boundingBoxNode->getOrCreateStateSet()

Re: [osg-users] [osgPlugins] Plugin vrml

2013-11-03 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 11/03/2013 11:09 AM, Mathieu MARACHE wrote: > Sorry Jan, > > I was referring to the issue mentioned first in this thread : > ... > Setting the OPENVRML_DATADIR environment variable to the registry > key will correct this. > > AFAIK this had no

Re: [osg-users] OpenSceneGraph-3.2.1-rc1 tagged, please test

2013-11-03 Thread Garth D
Hi Robert, Are you still after input on 3.2.1-rc1? If so: Successful build of 3.2.1-rc1 on Debian 6 Linux, 64-bit with gcc 4.4.5. FBX plugin (20141) enabled and works. Used in my app both in the model setup workflow (using osgconv with FBX models), which imports and reorients many fixed and