Sorry Jan,
I was referring to the issue mentioned first in this thread :
FindFileInPath() : trying C:\Osg_Source\OpenSceneGraph\
bin\osgPlugins-3.0.1\osgdb_vrml.dll ...
FindFileInPath() : USING C:\Osg_Source\OpenSceneGraph\
bin\osgPlugins-3.0.1\osgdb_vrml.dll
DynamicLibrary::failed loading "osgPl
Hi,
I am using OpenSceneGraph on iOS, using OpenGL ES 2.0.
I am having hard time to figure out how to draw polygon lines using shaders.
I'd like to draw a simple box with lines. However I can't find a way because
osg::PolygonMode::LINE does not work.
In fact
boundingBoxNode->getOrCreateStateSet()
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On 11/03/2013 11:09 AM, Mathieu MARACHE wrote:
> Sorry Jan,
>
> I was referring to the issue mentioned first in this thread :
>
...
> Setting the OPENVRML_DATADIR environment variable to the registry
> key will correct this.
>
> AFAIK this had no
Hi Robert,
Are you still after input on 3.2.1-rc1? If so:
Successful build of 3.2.1-rc1 on Debian 6 Linux, 64-bit with gcc 4.4.5.
FBX plugin (20141) enabled and works. Used in my app both in the model
setup workflow (using osgconv with FBX models), which imports and
reorients many fixed and
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