Re: [osg-users] Maya2osg?

2014-01-29 Thread Chris Hanson
Thanks J-S. On Wed, Jan 29, 2014 at 5:48 PM, Jean-Sébastien Guay wrote: > Hi Chris, > > I think I was one of the last to use it seriously, apart from Javier Taibo > (the main Maya2OSG developer). That was over 2 years ago when I was at > CM-Labs. I don't know if they continued using it after I

Re: [osg-users] Maya2osg?

2014-01-29 Thread Jean-Sébastien Guay
Hi Chris, I think I was one of the last to use it seriously, apart from Javier Taibo (the main Maya2OSG developer). That was over 2 years ago when I was at CM-Labs. I don't know if they continued using it after I left. They may have switched to 3DSMax and so be using OSGExp (3DSMax plugin to

Re: [osg-users] building OSG 3.0.1

2014-01-29 Thread Andy Skinner
I set OPENGL_INCLUDE_DIR to /System/Library/Frameworks/OpenGL.framework, even though I don't see any headers in it. That satisfied CMake, and the build found the headers somewhere. I don't know where to look for those headers, but it does seem CMake's FindOpenGL modules might need to be update

[osg-users] Maya2osg?

2014-01-29 Thread Chris Hanson
Is anyone using Maya2osg? http://maya2osg.sourceforge.net/ It doesn't look like it has been real active in a few years, and I'm wondering if anyone has a binary build that would work with Maya 2014 on Windows? I'd like to evaluate it without having to build it from source. -- Chris 'Xenon'

Re: [osg-users] OpenSceneGraph-3.2.1 release candidate 2 and OpenSceneGraph-3.3.1 dev release tag

2014-01-29 Thread Robert Osfield
Hi Patrick, I don't have you environment to test against. Could have a bash at resolving the issues. Thanks, Robert On 29 Jan 2014 18:22, "Patrick J Neary" wrote: > Hi Robert, > > The changes to the SVG plugin from rc1 to rc2 will not compile on our > system (RHEL6.3 x86_84), most likely due to

Re: [osg-users] OpenSceneGraph-3.2.1 release candidate 2 and OpenSceneGraph-3.3.1 dev release tag

2014-01-29 Thread Patrick J Neary
Hi Robert, The changes to the SVG plugin from rc1 to rc2 will not compile on our system (RHEL6.3 x86_84), most likely due to the fact that librsvg version must be 2.35 or greater now. Could you include cases in Image::computeFormatDataType and Image::computeNumComponents for GL_RED, GL_R32F,

Re: [osg-users] Delaunay Aberrations on Linux but not Windows

2014-01-29 Thread Alberto Luaces
"Paul Leopard" writes: > So you see the same effect on Linux? Did you try it on Windows? I only tried on Linux. If I happen to have a chance to build it on Windows, I will come back to you. -- Alberto ___ osg-users mailing list osg-users@lists.opens

Re: [osg-users] Delaunay Aberrations on Linux but not Windows

2014-01-29 Thread Paul Leopard
So you see the same effect on Linux? Did you try it on Windows? things are more like they are now than they have ever been before -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=58092#58092 _

Re: [osg-users] Delaunay Aberrations on Linux but not Windows

2014-01-29 Thread Alberto Luaces
"Paul Leopard" writes: > Here is the code : http://www.3rdm.biz/files/OSG_DelaunayTest.cpp > > Or cut and paste : > Thank you for the code. Unfortunately, it still shows some holes in the middle with the SVN version from yesterday. -- Alberto ___ os