Hello ALL,
I am now trying to build OSG3.2.1(stable release) for iOS following
"Generating an iOS Xcode Project" on OSG homepage(I am sorry that I am not
allowed to post url yet).
All the option is following to the guide and I also turned
DYNAMIC_OPENSCENEGRAPH & DYNAMIC_OPENTHREADS
Hello Robert,
Thank you for replying.
I have checked osgtexture1D example and apply it to my source code(actually
it is an iOS app). Then I found that I have built osglib using GLES_1_available
and GLES_2_available, which makes texture1D not available in osg( err<<"texgen
not supported"
Hi Robert,
Could you tried out OSG from svn/trunk or the OSG-3.2 branch and let me now
how you get on as I've checked fixes for 10.10 support.
Cheers,
Robert.
On 27 November 2014 at 19:38, Robert Graf wrote:
> Howdy Robert,
>
> I'm running with the following configuration:
> - MacBook Pro (Re
Howdy Robert,
I'm running with the following configuration:
- MacBook Pro (Retina, 15-inch, Early 2013)
- OSX Yosemite 10.10.1
- CMake 3.0.2
- Xcode Version 6.1 (6A1052d)
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=61897#61897
_
Hi Alex,
On 27 November 2014 at 10:43, Alex Malygin wrote:
> I put the text to a specific point on the stage. He displayed until
> completely visible. I need that he was hiding from the scene when the point
> at which it is placed, is not visible.
>
I'm not 100% clear yet, but sounds like you w
Hi Nie,
Have at the osgtexture1D example.
Robert.
On 27 November 2014 at 09:20, Nie Junxiao wrote:
> Hi all,
> I am now working with osg::viewer for 3D model rendering.
> As shown in the following sample image, for a single object, is it
> possible to render in gradation color along a rand
On 27 November 2014 at 12:32, Peter Schlau wrote:
> Hi robertosfield!
>
> Thanks for the quick reply
> OSGviewver and plugins are working all fine, i tried it with some
> test-data and everything worked out- the macro allready was in there, by
> default.
>
> I'm still getting the same error.. Fil
Hi Nie,
Hi all,
I am now working with osg::viewer for 3D model rendering.
As shown in the following sample image, for a single object, is it possible
to render in gradation color along a random direction(now it is along the
arrow).
Although it is only divided into 5 colors in the sample
Hi all,
I am now working with osg::viewer for 3D model rendering.
As shown in the following sample image, for a single object, is it possible
to render in gradation color along a random direction(now it is along the
arrow).
Although it is only divided into 5 colors in the sample image, conti
Hi Umesh,
I don't know if the IVE writer will preserve the source image's
properties but maybe it would help not to include the images into the
saved file but to reference the original files.
Cheers
Sebastian
Hi,
My PNG images were 32 Bit. Since they did not contain rich colors, I converted
Hi robertosfield!
Thanks for the quick reply
OSGviewver and plugins are working all fine, i tried it with some test-data and
everything worked out- the macro allready was in there, by default.
I'm still getting the same error.. File not found.
Any other advices?
...
Thank you!
Cheers,
Pete
Hi,
My PNG images were 32 Bit. Since they did not contain rich colors, I converted
to 8 Bit PNG textures without any loss in image quality. Also the image size
reduced significantly. I tried to read those images using readImageFile() as
usual with OSG. they looked fine. Then I wrote my scene d
Hi Peter,
On 27 November 2014 at 10:36, Peter Schlau wrote:
> i'm currently running on Debian 7.0.2 64Bit
> I actually did not build the OSG and VPB myself, i got the sources from
> /community/news/130-new-svn-repository-url
> from this site.
>
> Is there any way to manually register the source
I put the text to a specific point on the stage. He displayed until completely
visible. I need that he was hiding from the scene when the point at which it is
placed, is not visible.
Thank you!
Cheers,
Alex
--
Read this topic online here:
http://forum.openscenegraph.org/viewtop
Hi robertosfield!
Thanks for your reply,
i'm currently running on Debian 7.0.2 64Bit
I actually did not build the OSG and VPB myself, i got the sources from
/community/news/130-new-svn-repository-url
from this site.
Is there any way to manually register the source ReaderWriter?
Maybe using a start
HI Peter,
The source ReaderWriter is implemented with the vpb library
(VirtualPlanetBuilder/src/vpb/DatabaseBuilderIO.cpp), which vpbmaster links
against. This source ReaderWriter should automatically be registered with
the osgDB::Registry during application initialization and be the one of the
fi
On 27 November 2014 at 07:10, Alex Malygin wrote:
> I was faced with the following problem.
> On the stage there are several osgText. I need to text disappeared when
> the point to which I add it is not visible on the stage or overlaps another
> object. I can not find a solution to the problem et
17 matches
Mail list logo