Chris Hanson wrote:
> We've worked with the imx6 platform, but not running Qt, just running
> OsgViewerEmbedded in an EGL context we created ourselves.
>
> You have a full mouse and keyboard environment on your imx6 platform? Is it
> Ubuntu-based?
>
>
>
>
> The output you want is what's in
Thank you very much for your answer.
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Hello everyone.
Looking at the screen capture example I see that I can use pixel buffers to do
offline rendering. But then how can I use the content of the pixel buffer as a
texture ?
I've seen the distortion example as well. It does render to texture too, but
that's not quiet what I want. The
Hi,
was OSG ever extended to provide support for specialized 3D input devices?
What I have here is a 3DConnexion SpaceExplorer (from 2006) and I was
wondering if such input devices ever got the support in OSG.
I think this particular hardware might not even have the driver support for
Windows 7
This has all been very helpful guys!
Thanks Sebastian, I've tried running our bone matrice updates without adding
the model and just running nothing in the update callback both with the same
results. Which even further reinforces the original suspicions that the hand
model is being skinned on
Hi Xuhaiyan,
The error that you are getting is because CMake does not find the Android
NDK, you need to add -DANDROID_NDK= to your cmake
command.
Regards,
Rafa.
2015-01-02 4:34 GMT+01:00 Haiyan Xu :
> Hi everybody,
> first of all, happy new year.
> i get the flowing info when i try to build la
Hello dear OSG-community,
http://youtu.be/yAYs5-lYj7k
Is anyone know how to raise money for this kind of project?
Best regards,
Julien
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mp3butcher wrote:
> Hello dear OSG-community,
>
> http://youtu.be/yAYs5-lYj7k
>
> dirty-not-up2date and not-always-available website:
> http://osg4noob.olympe.in
>
> Is anyone know how to raise money for this kind of project?
>
>
> Best regards,
> Julien
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Hi,
i am trying to embed osg::Viewer into a window form but can't get past these 2
lines:
osg::ref_ptr traits = new
osg::GraphicsContext::Traits();
traits->inheritedWindowData = new
osgViewer::GraphicsWindowWin32::WindowData(hwnd);
There is something wrong with osg::GraphicsCo
Hi,
I am having the same problem recently. After stepping through the osgdem source
code, it seems that there may be a bug in DataSet.cpp line 1905. There was a
missing "!". Instead of
...
if (_destinationCoordinateSystem.valid &&
_destinationCoordinateSyste->getCoordinateSystem().empty()) ...
I am so sorry for that I can't fill the user list through your email .For some
reason ,I can't open the email-web you have show in the mail . Maybe in China ,
some kind of foreign web is unavialbe . So I will list my personal information
as follow in my way.
Nam
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