Re: [osg-users] OSG will not work on OpenSUSE 13.2 with the AMD driver on Radeon

2015-02-14 Thread Robert Osfield
Hi Nick, Have you been able to sort the problem? I haven't used SUSE for over a decade, and don't have Radeon card so can't help on the specifics - I use Kubuntu + NVidia for day to day dev work. I was hoping other might chip in but it's been a bit of ghost town on the mailing list/forum this la

Re: [osg-users] #pragma(tic) shader composition support now checked into svn/trunk

2015-02-14 Thread David Callu
Hi Robert, Hi all I also implement a shader composition framework for a client, based on osg shader composition, so remove it will be a big loss. My implementation handle OpenGL version, some pragma (optimize and debug), generate a main function for vertex and fragment shader based on what is fou

Re: [osg-users] OSG will not work on OpenSUSE 13.2 with the AMD driver on Radeon

2015-02-14 Thread Trajce Nikolov NICK
Hi Robert, thanks for the ping. No, I didn't fixed it. It is driver issue and I went through all the forums I found online with no good result. The driver available seams to be somewhat very new so and there are bugs reported. I was hoping maybe someone from the community have some experience with

Re: [osg-users] #pragma(tic) shader composition support now checked into svn/trunk

2015-02-14 Thread Robert Osfield
Hi David, On 14 February 2015 at 14:24, David Callu wrote: > I also implement a shader composition framework for a client, based on osg > shader composition, so remove it will be a big loss. > My implementation handle OpenGL version, some pragma (optimize and > debug), generate a main function f

[osg-users] Flight Sim Cockpit Frame

2015-02-14 Thread Mike Raider
Hi, There is an osg example, osgsimulation, that shows a plane flying above the earth. I am building a simple flight simulator and would like to put a cockpit frame around the view so it would look like the plane in osgsimulation is being followed by a 2nd plane. What is the best way to frame