Hi Nick,
Have you been able to sort the problem?
I haven't used SUSE for over a decade, and don't have Radeon card so can't
help on the specifics - I use Kubuntu + NVidia for day to day dev work. I
was hoping other might chip in but it's been a bit of ghost town on the
mailing list/forum this la
Hi Robert, Hi all
I also implement a shader composition framework for a client, based on osg
shader composition, so remove it will be a big loss.
My implementation handle OpenGL version, some pragma (optimize and debug),
generate a main function for vertex and fragment shader based on what is
fou
Hi Robert,
thanks for the ping. No, I didn't fixed it. It is driver issue and I went
through all the forums I found online with no good result. The driver
available seams to be somewhat very new so and there are bugs reported. I
was hoping maybe someone from the community have some experience with
Hi David,
On 14 February 2015 at 14:24, David Callu wrote:
> I also implement a shader composition framework for a client, based on osg
> shader composition, so remove it will be a big loss.
> My implementation handle OpenGL version, some pragma (optimize and
> debug), generate a main function f
Hi,
There is an osg example, osgsimulation, that shows a plane flying above the
earth. I am building a simple flight simulator and would like to put a cockpit
frame around the view so it would look like the plane in osgsimulation is being
followed by a 2nd plane. What is the best way to frame
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