HI Elias,
The d suffix on the osgdb_sourced.dll suggests that the OSG is built
with debug, but you are invoking a release build of VPB when you are
calling vpbmaster and in turn osgdem.
Try building the OSG and VPB with a release build.
Robert.
On 5 May 2015 at 15:46, Elias Tarasov
Hi all,
I'm not sure how many users are using osgAndroid :), but just in case you
are looking for the repository I moved it to github some days ago. Today I
moved it inside miragetech organization.
The new URL repository is: https://github.com/miragetech/osgAndroid
Regards,
Rafa.
--
Rafael
Hi!
I get the same error: vpb seems try to load osgdb_sourced.dll.
My configuration:
OS MS Windows 7.
Compiler: MSVC 2012 Express Edition.
I built OSG, GDAL, VPB from sources.
OSG: 3.2.0
GDAL: 1.11.2
VPB: master
I built only 32-bit versions.
When i launch: vpbmaster -d
Hi
I've got the following problem/question.
If I pass the following vector from osg code to the shader:
Code:
plane-getOrCreateStateSet()-addUniform(new osg::Uniform(object_position,
osg::Vec4(1, -0.25, 1,1)));
This vector is in world space coordinates, correct?
Now if I want this vector
Hi
I've got the following problem/question.
If I pass the following vector from osg code to the shader:
Code:
plane-getOrCreateStateSet()-addUniform(new osg::Uniform(object_position,
osg::Vec4(1, -0.25, 1,1)));
This vector is in world space coordinates, correct?
Now if I want this vector
Hi All,
I would like to show a plot widget, implemented with Qt, over an OSG viewer
(please see attached image).
The aim is to produce a movie with 3D animation + plot. I can already create a
movie of the 3D scene correcly. Now I need to add the plot widget over the
viewer. The user should
Hi,
I get random crashes when recreating VBOs in my app. I managed to isolate the
crash into a small reproduction case.
Basically I have a cull thread filling in draw commands with VBOs, and the draw
thread executes them. Recreating the VBOs is what makes the crash appear.
Code:
#include
Dear all,
I am an employee of dGB Earth Sciences, and we use OpenSceneGraph for
the 3D visualization of our open-source seismic interpretation package
OpendTect.
Our scenes may sometimes contain hundreds to thousands of draggers, mostly
Translate(1D/2D)Draggers. We found that mouse clicking in
Robert,
Attached is a copy of the PThread.cpp file from OSG 3.3.7 that I modified that
allows Linux systems to take full advantage of the pthread scheduling
parameters. The changes I made are all within the
#ifdef ALLOW_PRIORITY_SCHEDULING
define and the static int
I solved it, see osg-submissions:
http://forum.openscenegraph.org/viewtopic.php?p=63652#63652
Cheers, Jannik
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Hi,
for example, one of the issue just calling the exe with --frame-thread is a
bunch of Qt errors like following:
QPainter::translate: Painter not active
QPainter::setPen: Painter not active
QPainter::setBrush: Painter not active
QPainter::setWorldTransform: Painter not active
Hi,
and without arguments if I just push the right mouse button and drag it
downwards then the application does not respond anymore.
Cheers,
Gianni
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