Re: [osg-users] [GL ES2] Compilation errors on master branch

2015-06-05 Thread Robert Osfield
Hi Terry, On 4 June 2015 at 20:37, Terry Welsh wrote: > I'm no cmake expert, but I think you can do something like that with > check_symbol_exists or check_type_size. A first step might be to add a CMake var in, then next automatically set it's value. > Is there any reason the > typedef needs

Re: [osg-users] Android osgPlugins

2015-06-05 Thread Christian Kehl
Hi, So, I got to made it work. I re-compiled OSG with the ABI platform 15 in separate gles1 and gles2 folder, then made to linking in the Android.mk of osgAndroid. Then, I put the glider.osg from the OSG Datasets repository on the device, I removed my Backround adaptation (which seems to weirdl

Re: [osg-users] Android osgPlugins

2015-06-05 Thread Jan Ciger
On Fri, Jun 5, 2015 at 7:06 PM, Christian Kehl wrote: > Hi, > > So, I got to made it work. I re-compiled OSG with the ABI platform 15 in > separate gles1 and gles2 folder, then made to linking in the Android.mk of > osgAndroid. Then, I put the glider.osg from the OSG Datasets repository on > th

Re: [osg-users] [osgPlugins] osgDB::readImageFile() chooses ffmpeg over libpng

2015-06-05 Thread Paul
I'm working on this today.. And I've noticed.. it's not just .png files. If I use osgdb_ffmpeg, it takes over ALL images. I'm attempting to walk through the call stack.. Code: starting here... Registry.cpp - line 992 ReadImageFunctor(const std::string& filename, const Options* options):R

Re: [osg-users] [osgPlugins] osgDB::readImageFile() chooses ffmpeg over libpng

2015-06-05 Thread Paul
My fix for this: Upon inspection of ReaderWriterPNG.cpp line - 371 Code: virtual ReadResult readImage(const std::string& file, const osgDB::ReaderWriter::Options* options) const { std::string ext = osgDB::getLowerCaseFileExtension(file); if (!acceptsExtension(ext)) return ReadResult::FILE_NOT_

[osg-users] Possible improvement for CullThreadPerCameraDrawThreadPerContext threading model

2015-06-05 Thread Jannik Heller
Hi, I was playing around with threading models today and found something odd. For the sake of experiment, I used a osgViewer with a master camera, a slave camera using the same graphics context as the master camera, and the CullThreadPerCameraDrawThreadPerContext threading model. I found that

[osg-users] OT: documentation tool

2015-06-05 Thread Anders Backman
Hi all. A OT question regarding documentation. What tool/pipeline do you use for building your documentation for your software? If you want to maintain documentation which contains pictures, references and you want to be able to create indexed nice printable PDF:s, online/html documentation etc.