[osg-users] [vpb] Buildings

2017-01-05 Thread Bhanu Chandra
Hi, ... which is the best tool for loading buildings on terrain? Thank you! Cheers, Bhanu -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69893#69893 ___ osg-users mailing list osg-users@lists.open

[osg-users] How to draw 3D to screen

2017-01-05 Thread philippe renon
Hi Robert, How to draw 3D to screen ? ;) Seriously, I admire your patience... Rambabu, If you are reading this, I suggest you take a look at this page : How To Ask Questions The Smart Way | | | How To Ask Questions The Smart Way | | | You will help yourself by asking precise

Re: [osg-users] Draw vertex as Circle with color given by some Vec4 array

2017-01-05 Thread Bruno Oliveira
Hi all, Tracje: thanks a lot, that's something like this that I was needing. Robert: I've tried that approach, the problem is that I need to define point's sizes in World coordinates, not in pixel! Is this possible with PointSprites in any way? 2017-01-05 10:47 GMT+00:00 Robert Osfield : > HI Br

Re: [osg-users] Draw vertex as Circle with color given by some Vec4 array

2017-01-05 Thread Bruno Oliveira
Hi all, *Tracje*: thanks a lot, that's something like this that I was needing. *Robert*: I've tried that approach, the problem is that I need to define point's sizes in World coordinates, not in pixel! Is this possible with PointSprites in any way? 2017-01-05 20:03 GMT+00:00 Bruno Oliveira : >

Re: [osg-users] [build] x86_64, cmd line, built OK - but warning in Xcode

2017-01-05 Thread Hartwig Wiesmann
Hi Robert, I fully agree with you! But would you mind if I submit patches that at least remove some warnings of existing code by adding an appropriate cast (the code with and without the cast should be identical)? I am especially concerned about header files because then the warnings are also p

Re: [osg-users] About VPB

2017-01-05 Thread Robert Osfield
On 5 January 2017 at 15:28, Rambabu Repaka wrote: > Hi,Robert i want to load 3D Buliding Models on the ocean Using any tool ? Building on an ocean? House boats? Using any tool? Will a screw driver do? You really are an exceptional example of how a poorly functioning AI might attempt to build

Re: [osg-users] About VPB

2017-01-05 Thread Rambabu Repaka
Hi,Robert i want to load 3D Buliding Models on the ocean Using any tool ? ... Thank you! Cheers, Rambabu -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69887#69887 ___ osg-users mailing list osg-u

Re: [osg-users] About VPB

2017-01-05 Thread Robert Osfield
On 5 January 2017 at 12:55, Rambabu Repaka wrote: > Hi,3D Models are using ? Are you clueless to how unhelpful the information you provide is? "3D Models are using?" What on earth is that meant to mean? Did you forgot to type the rest of the sentence? _

Re: [osg-users] About VPB

2017-01-05 Thread Rambabu Repaka
Hi,3D Models are using ? ... Thank you! Cheers, Rambabu -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69885#69885 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.opensc

Re: [osg-users] About VPB

2017-01-05 Thread Robert Osfield
On 5 January 2017 at 12:37, Rambabu Repaka wrote: > Hi,sorry Robert Loading Buildings means placing in particular location in osg > ? AAARRG more repeating of stuff that doesn't add any information. I am suck of you pushing out this crap. What format are you building in? Shapefiles? 3D mod

Re: [osg-users] About VPB

2017-01-05 Thread Rambabu Repaka
Hi,sorry Robert Loading Buildings means placing in particular location in osg ? ... Thank you! Cheers, Rambabu -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69883#69883 ___ osg-users mailing list

Re: [osg-users] About VPB

2017-01-05 Thread Robert Osfield
On 5 January 2017 at 11:41, Rambabu Repaka wrote: > Hi,Is there Any Other Tool to Load Buildings in osg ? You haven't once indicated what you actually mean by "load buildings" in the thread? How are we supposed to know what source data your buildings are defined. Do you have difficult with the

Re: [osg-users] About VPB

2017-01-05 Thread Rambabu Repaka
Hi,Is there Any Other Tool to Load Buildings in osg ? ... Thank you! Cheers, Rambabu -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69881#69881 ___ osg-users mailing list osg-users@lists.opensce

Re: [osg-users] [vpb] VPB

2017-01-05 Thread Robert Osfield
Hi Bhanu, On 5 January 2017 at 10:46, Bhanu Chandra wrote: > What is the difference between build with --xx & --yy and build without --xx > & --yy commands using VirtualPlanetBuilder tool to the geospatialised files The --xx and --yy command line options only exist as a fallback for data that

Re: [osg-users] About VPB

2017-01-05 Thread Robert Osfield
On 5 January 2017 at 10:35, Rambabu Repaka wrote: > Hi,In VPB Commands what is the use of --buildings command ? Using this we can > load the buildings ? The --buildings command line option provide only support for loading a shadpefile as outlines of buildings, it doesn't construct buildings for

Re: [osg-users] [vpb] How to change terrain elevation manually ?

2017-01-05 Thread Robert Osfield
Hi Vinoth, On 4 January 2017 at 05:00, Vinoth Rajendran wrote: > I am using vpb to convert my geotiff terrain data (.tif) to .ive file... I > would like to change the elevation height in some part of my terrain, is > there any software or option available to do that ? VPB by default outputs

Re: [osg-users] Camera::resizeAttachments + texture rect

2017-01-05 Thread Robert Osfield
Hi James. On 4 January 2017 at 17:20, James Turner wrote: > Hi, > > I have just been surprised to learn that Camera::resizeAttachments doesn’t > handle TextureRectangle. Would a patch to change this behaviour be accepted? > Or is it intentional for some reason? I am a bit surprised as well, ju

Re: [osg-users] How to draw 3D cylinder and 3D band?

2017-01-05 Thread Robert Osfield
Hi Daven, Have a look at the osggeometry and osgshape examples as these cover the topics. Robert. On 4 January 2017 at 01:44, Daven Hem wrote: > Happy New Year, everybody! > > I’m Daven Hem, OSG beginner in Cambodia. > I want to draw 3D cylinder and 3D band which is made from centered line. > I

Re: [osg-users] osgconv.exe textures getting mangled

2017-01-05 Thread Robert Osfield
On 4 January 2017 at 05:07, Rambabu Repaka wrote: > Hi,How to avoid the Fatal nb colors error in texture images. I am sure I'm not the only one who is often completely confused by your posts. I have no clue what you mean by "Fatal nb colors error", it's just like a random collection of words put

Re: [osg-users] [vpb] Any good site/software to get texture for a region

2017-01-05 Thread Vinoth Rajendran
Hi, I got the texture for my region using QGIS software . Cheers, Vinoth -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69874#69874 ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] Draw vertex as Circle with color given by some Vec4 array

2017-01-05 Thread Robert Osfield
HI Bruno, It sounds like point sprites would be sufficient for you purpose, no need to use shaders. Have a look at the osgpointsprite example. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinf

[osg-users] [vpb] VPB

2017-01-05 Thread Bhanu Chandra
Hi, ... What is the difference between build with --xx & --yy and build without --xx & --yy commands using VirtualPlanetBuilder tool to the geospatialised files Thank you! Cheers, Bhanu -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69872#6987

Re: [osg-users] Collada and OSG

2017-01-05 Thread Robert Osfield
Hi Uma, I am testing with collada-dom-2.4.0 on my linux dev system. This is with OSG's git master version right now, I have recently built against 3.4 and 3.2 branches without problems, but haven't tested the actual stable releases recently. It could be that a fix checked into 3.2, 3.4 branches a

Re: [osg-users] Text following lines shaders with osgText

2017-01-05 Thread Robert Osfield
Hi Valerian, osgText doesn't support placing the glyphs on anything others that a straight line, trying to adapt it to do this is not straight forward so would not recommend this route. A better approach would be create an osg::Geometry that contains one or of your text labels with the glyph quad

Re: [osg-users] About VPB

2017-01-05 Thread Rambabu Repaka
Hi,In VPB Commands what is the use of --buildings command ? Using this we can load the buildings ? ... Thank you! Cheers, Rambabu -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69869#69869 ___ o

Re: [osg-users] I made the libRocket GUI library usable with OSG

2017-01-05 Thread Robert Osfield
On 1 January 2017 at 00:43, Denis Colesnicov wrote: > Its no works guys, its not works :-/ You added the above useless statement to a 5 year old long dead thread in the forum. Are you hoping for a reply? Are you just trolling? If you want help with an issue the first thing you need to do is cr

Re: [osg-users] wireframe mode and degenerate triangles

2017-01-05 Thread Robert Osfield
Hi Christian, glPolygonMode/osg::PolygonMode controls how primitives are rasterized, if the hardware doesn't have any explicit support for rejecting degenerate triangles prior to triangle setup/rasterization stage then they will make it though along with all other primitives and be rasterized if p

Re: [osg-users] Master renders with OpenGL error on OSX

2017-01-05 Thread Robert Osfield
Hi Stev, I don't have access to a OSX box so can't test things myself so have to rely upon others in the community who have OSX machines to doing testing and esnure things work sweetly, and if things break spot them as early as possible so we can pin point when the problem first emerged, which the

Re: [osg-users] Texturing with GLBeginEndAdapter

2017-01-05 Thread Robert Osfield
Hi Aaron, On 28 December 2016 at 23:32, Aaron Andersen wrote: > Looking at the GLBeginEndAdapter there isn't much documentation so I was > hoping someone could help me out. Please keep in mind my OpenGL skills are > lacking (which I why enjoy using a rendering engine like OSG :-). I would not re

Re: [osg-users] [build] x86_64, cmd line, built OK - but warning in Xcode

2017-01-05 Thread Robert Osfield
Hi Hartwig, If I were starting from scratch on a new project I would opt for different types in certain places in the OSG, for the current version of the OSG we need to be careful about changes that break ABI, or provide any risk of errors being made during changes. Warnings on certain build plat

[osg-users] [vpb] How to change terrain elevation manually ?

2017-01-05 Thread Vinoth Rajendran
Hi, I am using vpb to convert my geotiff terrain data (.tif) to .ive file... I would like to change the elevation height in some part of my terrain, is there any software or option available to do that ? Any help is appreciated... Thank you! Cheers, Vinoth R -- Read this to

[osg-users] [vpb] Any good site/software to get texture for a region

2017-01-05 Thread Vinoth Rajendran
Hi, I want to build a 3D-terrain to be used with Osg project... I can get DEM data for my region from Earth Explorer But i can't get texture for my region.. The texture i am expecting is like a google earth map Is there any good site/software to get texture, so that i can use them in Vi

Re: [osg-users] System requirements for OpenSceneGraph

2017-01-05 Thread Robert Osfield
Hi Nikita, The OSG started out life before the GeForce MX440 was released, and although I'm not 100% certain, I have vague recollection of actually owning one when working on the OSG. This is a looong time back though In early days the OSG started out with just OpenGL 1.1 as a requirement. Th

Re: [osg-users] Custom camera manipulator

2017-01-05 Thread Robert Osfield
Hi Joe, On 28 December 2016 at 08:24, Joe Kindle wrote: > I'm building a terrain viewer. Using the "Terrain Manipulator" as the camera > Manipulator works fine, except that the movement with the middle mouse key > 'sticks' to the ground (by the height) which makes little jumps when I.move > How

Re: [osg-users] About VPB

2017-01-05 Thread Sebastian Messerschmidt
Hi Rambabu, Hi,Using Virtual Planet Builder(VPB) How to load builidings in osg ? Virtual Planet Builder is for creation of paged terrain databases which has no functionality to place feature models AFAIK. If you need more functionality in terms of geospecific/geotypical features to be place

[osg-users] About VPB

2017-01-05 Thread Rambabu Repaka
Hi,Using Virtual Planet Builder(VPB) How to load builidings in osg ? ... Thank you! Cheers, Rambabu -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69859#69859 ___ osg-users mailing list osg-users@