Hi Anders,
On Wed, 17 Feb 2021 at 17:02, Anders Backman wrote:
> I was wondering if there is any way of using the osgTerrain library by
> feeding it with a dynamic (changing over time) heightmap?
> I was thinking that most of the core features are there, including
> the DisplacementMappingTechni
Hi all.
I was wondering if there is any way of using the osgTerrain library by
feeding it with a dynamic (changing over time) heightmap?
I was thinking that most of the core features are there, including
the DisplacementMappingTechnique for quick tesselation.
But perhaps this is completely out of
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