Hello and happy new year to everyone!
I just want to know if it would be possible to retrieve the old
osgProducer SCENE_STATS in osgViewer. I know actually we dont have code
for this functionality, so what would be the first steps (examples,
guidelines...) to get the same data using osgViewer?
Just to let people know,
I was using Windows x64 with latest Nvidia drivers and I was constantly
getting this errors and weird behaviour when using FBO´s. Just installed
Windows x32 and everything is working perfectly...
Thanks for all support.
Regards
__
Hi!,
We have migrated all the code to the new osgViewer and everything is working
marvelously, but:
In OSG-2.2, with an Nvidia 7800 GT, I create an FBO to render the scene to a
texture, this works correctly, but later if I want to use that texture as an
input I get the following error:
PixelBuffe
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