I've tried writing a start-stop frame loop, and it seems to work fine.
You have to make sure you know when objects are moving in the scene. I
also added a periodic redraw (i used something between once a second and
once every 5 seconds) just so the app wouldn't get swapped out and have
troubl
Your program is looking for the Debug version of the DLL. You either
need to build the Debug version of OSG, or build the Release version of
your app.
-ellery-
Ke Li wrote:
I'd like to add something to my previous emails: I couldn't find any
dll file named osg25-osgd.dll on my computer (incl
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