Hey Robert,
Thank you for the information.
There is no application so far, but I am currently evaluating OpenSceneGraph
for the purpose of being used as the 3D engine for a game development studio
that I am planning on starting up.
I have not gone through the whole GPL license yet. I assumed
Hi there,
Well, I ended up making it work !
As a matter of fact, it came to me all of a sudden that I could directly embed
the osganimation plugin source code into my project. And as the plugin is only
one single source file (ReaderWriter.cpp), it was not a big deal...
Anyways, all is working
Hi there,
I am very new to OpenSceneGraph and I apologize in advance if this question
already has an answer in this forum.
I am using the static version of OpenSceneGraph, under windows. I recompiled
the sources with the OSG_LIBRARY_STATIC flag.
I compiled and tested the osgstaticviewer, and
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