Hi Stephan,
Have OSG not running. I just copied this function of the implementation for
reading an image with ImageIO. So actually I am not working with the
ReaderWriterIO.cpp. This is also why I did not test it with other images.
As soon as I have a running OSG Version, I can contribute that.
Hi stephan,
Thanks for the reply. I thought already that I am the only one doing this.
Actually I have already the problem getting the byte information. Which OSX
Version are you using? Would it be possible to have a sample picture just to be
sure that we are talking about the same.
Cheers,
Hi,
I am wondering if someone ever tried to load 32bit floating point grayscale
.tiff images under Mac OSX with ImageIO. This seems not working at all. This is
a specific problem for grayscale textures.
I tried to change the code in the ImageIO ReaderWriter class but obviously I am
doing some
Hi,
I had trouble loading 16-bit tiff Images under Mac, but with a short workaround
in the imageio plugin it should be possible if you set the right data OpenGL
types.
But what I was wondering is, why do you make "osg_image->flipVertical();" at
the end of the function "osg::Image* CreateOSGIm
4 matches
Mail list logo