Group,
I realize Virtual Planet Builder is in a state of flux. Is it possible to
use either 0.9.1 or 0.9.4 to create an earth model, similar to the older
version of osgdem?
I tried last night (tweaking the input syntax which apparently changed), but
basically got garbage out. Could someone give m
OK, I found them in \bin, not \lib
My apologies.
Philip
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g the application
may fix the problem." I see no such named DLL and I don't recall such a DLL
in the past. Any ideas what I messed up?
I did re-boot to ensure environment variables were updated and I also tried
the binary distribution, same error.
Thank
anipulators key bind you can rotate camera about
> that node .
>
> -
> Santosh
> +91 785853
>
>
>
>
>
>
> Philip Hahn wrote:
>
> > good afternoon-
> >
> > I was looking at the NPS tutorials and it was mentioned in tutorial
> > 1
good afternoon-
I was looking at the NPS tutorials and it was mentioned in tutorial
11.1that a osgGA::TrackerManipulator can be used to attach a camera to
a node.
I tried this, (by attaching the TrackerManipulator to the node in question,
then manually setting my view matrix using the TrackerMa
ssile model used. It may very well be a precision issue
but wouldn't hurt to check.
Philip Hahn
On 10/11/07, Jeffrey M Short <[EMAIL PROTECTED]> wrote:
>
>
> First off, I'm still using OSG 1.0 with osgProducer::Viewer.
>
> I am using a vector of osg::Vec3d to
tCamera
> ()->setComputeNearFarMode(osg::CullSettings::DO_NOT_COMPUTE_NEAR_FAR);
>
>
>
>
>
> Hope this helps,
> Justin
>
>
>
>
>
> *From:* [EMAIL PROTECTED] [mailto:
> [EMAIL PROTECTED] *On Behalf Of *Philip Hahn
> *Sent:* Thursday, October 04, 2007
the visualization, save for adding the
larger node. If I manually reduce the size of the large object in half the
smaller one reappears, and no, according to the relative positions reported
by the PositionAttitudeTransforms it isn't encompassed by the large object.
Thanks,
Philip
TED]> wrote:
>
> I sometime get these kind of errors if I link against release libraries (
> osg.lib osgdb.lib) when my app is built in debug mode.
> Especially osgText.lib is generating this problem.
>
> /Anders
>
>
>
> On 9/29/07, Philip Hahn <[EMAIL PROTECTED]> w
locally, I was running into some
problems with CMake last night, maybe I can get those worked out.
Thanks again Robert and Sherman,
Philip Hahn
On 9/29/07, sherman wilcox <[EMAIL PROTECTED]> wrote:
>
> Yes, double check which runtime you're using.
>
> "Projec
n my OSG_FILE_PATH. So besides having the OSG_FILE_PATH correct
is there anything else I am forgetting? The demos seem to work fine.
(Windows XP x64, MSVC v9)
Thanks,
Philip Hahn
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