[osg-users] Double transparency :O

2009-10-25 Thread Rene Bokhorst
Hi, I can't find the solution to my problem in any of the other posts, so I'm writing in a new thread. For a lighting event here in Eindhoven (NL) our company is going to project an image on a building using big ass beamers. It's an event which follows up after Glow (http://www.gloweindhoven.n

Re: [osg-users] Double transparency :O

2009-10-26 Thread Rene Bokhorst
Hi, I have done that :) it's in the code above, it still doesn't work. Thank you! Cheers, Rene -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=18692#18692 ___ osg-users mailing list osg-users@lists

Re: [osg-users] Double transparency :O

2009-10-26 Thread Rene Bokhorst
Hi, This has worked perfectly. Thank you very much! Thank you! Cheers, Rene -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=18727#18727 ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] [build] osgviewer build failed for Android

2011-07-20 Thread Rene Bokhorst
Hi, I have the exact same problem (building for android using cygwin, and it fails to find X11 headers), and I don't have the freedom to take code of any trunk. My guess is that /usr/include is not passed correctly to the compiler, or hasn't been included at all by CMake. I love how CMake works