Dear OSG-community,
The purpose of the project is to implement OSG rendering codes in order to
display meshes of tree generated by the opensource library OpenTreeLibrary.
http://sourceforge.net/projects/opentreelib/
[Image: http://opentreelib.sourceforge.net/screenshots/opentree014_g.jpg
Hi,
My latest try from August 2011 is that :
- if forcing WIN32 with cmake -DCMAKE_LEGACY_CYGWIN_WIN32=1, the gl functions
wont be found at linking time
- if not forcing WIN32 then cmake/cygwin thinks the windows machine is a real
*NIX plaform but then lot of X functions wont be found at linking
Hi Brian,
Compiling OSG 3 with cygwin is perhaps today not feasible due to the
objectives from cygwin team to remove the WIN32 define.
Have you tried to cmake OSG with
cmake . -DCMAKE_LEGACY_CYGWIN_WIN32=1
?
Regards,
Skai
--
Read this topic online here:
http://forum.openscenegra
Hi Brian,
A second question : have you installed some packages from the cygwinports
project (which provide much more packages than the official cygwin project) ?
Cheers,
Skai
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=42054#42054
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