Hi,
ok, just a few words to tell you what i am trying to do.
have a 3D scene, to this point nothing special. On this 3D scene I draw (like
we can do in Paint) a rectangle. I add a camera which has as child node this
Geode.
My greatest wishes, for now, is to make an ease motion from my viewer
Hi,
I'm working on virtual camera distortion using the method describes in Model
View Geometry and osgdistortion example. My problem is that I have some bad
edges as you can see in the following screenshot.
[Image: http://img686.imageshack.us/img686/305/testpp.jpg ]
Hi,
i am developing a soft with some animated characters. To animate these one, i
created them on Maya and export it in .FBX format to keep movement notions.
Then I import these models into a viewer and i got some problem - no movement
at all.
Is it normal?
Is anybody else has the same problem?
I am using an osgViewer to see all the scene elements and the animated
characters.
Could the osgAnimationViewer can render statics elements and animated ones?
...
Thank you!
Cheers,
Stephane
--
Read this topic online here:
4 matches
Mail list logo