for would be whether VRJuggler is set up and passing
> on a osg::FrameStamp to the scene graph traversal.
>
> Robert.
>
> On Tue, Jul 13, 2010 at 3:38 AM, nick waller <> wrote:
>
> > I have recently implemented VRJuggler on my system to supplement OSG.
> &g
I have recently implemented VRJuggler on my system to supplement OSG. However,
when running the sample application of VRJuggler OsgNav using an osg model with
particle effects the particles don't appear. I know this is an openscenegraph
and not a VRJuggler forum, but I also know there are a la
n and say that we use VR Juggler
> (http://code.google.com/p/vrjuggler/) with OSG for displays like that.
> VR Juggler handles things like view frustum calculations, clustering,
> and input device management.
>
> Regards,
> Todd
>
> On 6/21/2010 12:54 PM, nick waller wro
Hello.
I'm working on configuring a cave-like device using OSG. The device has 3
walls along side each other, the two on the outside rotated in about 30
degrees. To account for this, I tried rotating the slave camera's that display
to the outside screens but this doesn't seem to work. Instea
Hi,
I'm having some trouble getting osg up and running. I have two computers, one
for developing and one for presentations. I got osg up and running on the
developing computer no problem.
I have a higher end model that is used for giving presentations that I want to
be able to run osg on. B
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