with google didn't pick up on links to these, I'll populate a wiki
page with links once I track them down.
Robert.
On Sun, Jan 25, 2009 at 11:05 AM, sicong he hesicong2...@gmail.com
wrote:
Hi, Robert,
I'm very glad to see the volume support of OSG. The osgVolume example
should
be a good
Hi, all,
I'm now using osgViewer::StatsHandler to measure my scene, the program runs
OK under windows system.
But under my Ubuntu 8.04 the the console output the following message:
*Warning: font file fonts/arial.ttf not found.
*And the stats font is very very small. I just think it load another
Thank you Robert, it works now!
2008/10/14 Robert Osfield [EMAIL PROTECTED]
Hi HeSiciong,
On Tue, Oct 14, 2008 at 12:51 PM, sicong he [EMAIL PROTECTED]
wrote:
Hi, all,
I'm now using osgViewer::StatsHandler to measure my scene, the program
runs
OK under windows system.
But under my
Hi, Alessandro,
Try rendering them to a texture and bind them to OSG geometry. That should
work.
2008/10/12 alessandro terenzi [EMAIL PROTECTED]
I would like to read pdf documents, process them in some way, and finally
render them inside my osg application.
How can I do it in osg?
Thank
Hi, Robert:
osgVolume Example can't compile under VC8 windows. The error comes from the
undefined GL_MAX_3D_TEXTURE_SIZE symbol. Windows does not update the glext.h
as Linux does. So we may add a define:
#define GL_MAX_3D_TEXTURE_SIZE 0x8073
to fix this problem. This define is found from
-
De: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] En nombre de sicong he
Enviado el: jueves, 28 de agosto de 2008 6:22
Para: OpenSceneGraph Users
Asunto: Re: [osg-users] About the DICOM loader
Hi, Robert,
Thanks for reply. I'm going on with the loader and if I create one,
I'll contribute
Hi, Robert,
Thanks for reply. I'm going on with the loader and if I create one,
I'll contribute it!
2008/8/27, Robert Osfield [EMAIL PROTECTED]:
Hi Hesicong,
On Wed, Aug 27, 2008 at 3:57 AM, sicong he [EMAIL PROTECTED] wrote:
I just get the lastest version from SVN and see the DICOM loader
Hi, Robert:
I just get the lastest version from SVN and see the DICOM loader is
implemented. A lot of changes has made to osgVolume example, so is there a
schedual developping the volume rendering node for OSG?
I've also noticed that DICOM loader require ITK. I use ITK rencently to do
-- Forwarded message --
From: sicong he [EMAIL PROTECTED]
Date: 2007-9-10 下午6:49
Subject: Re: [osg-users] osgmanipulator example questions
To: Public OpenSceneGraph Users discussion list.
osg-users@lists.openscenegraph.org
I tried by best and I found a way to solve thi problem
I think it should be the OpenGL limit. Try to set the clip panel to a very
far panel.
2007/9/13, christophe loustaunau [EMAIL PROTECTED]:
Hello,
I wan't to display the earth and the sun.
The sun is in ( 0, 0, 0 ) and the Earth in ( 1.5e11, 0, 0 ).
With these values, the Earth isn't display,
I get latest version and build under VS2005.
But in these line:
TextureRectangle.cpp Line 561, TextureCubeMap.cpp Line 387,
Texture3D.cppLine 459,
Texture2DArray.cpp Line 467, Texture2D.cpp Line 411,
Texture1D.cpp Line 417
These lines VS2005 reports:
error C3861: log2 can't find symbol
Is there
It seems that VS2005 c++ library do not have log2() function defined. So I
change log2() function to log()/log(2.0), I don't know if it is slower than
log2() but it really works.
2007/9/11, sicong he [EMAIL PROTECTED]:
I fixed this by change all log2(x) to:
log((double)maximum(...))/log(2.0
It should be the bad VS2005 problem
2007/9/11, sicong he [EMAIL PROTECTED]:
My VS2005 report me:
Compiler Error C2668. 'log' : ambiguous call to overloaded function.
I see in VS2005, function log have only works with double or float:
double __cdecl log(__in double _X);
So you should
I tried by best and I found a way to solve thi problem.
The idea is:
First see the scene structure:
SceneRoot
Teapot01 Box01
Teapot01 and Box01 are the children of SceneRoot.
When I select Teapot01, the osgManipulator::selection (I call it in my
program Selection) set Teapot01 as one if its
Please see osgViewer application. The osgGA::StateSetManipulator() may help
you~
2007/9/10, Felix Bwire [EMAIL PROTECTED]:
Hi all,
has anyone produced code that outputs a graph with just points(nodes) and
links (edges) to these nodes. If so, you code please let me know how to do
it.
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