[osg-users] Metadata: add new types?

2011-07-28 Thread suky0001
Hi Robert, hi all, I'm moving our software to the current meta implementation. And clearly, adding new types handled by ValueObject is difficult: I may try adding META_ValueObject(SomeType, SomeTypeName), I won't be able to compile as Set/GetValueVisitor classes don't handle the new type. I

Re: [osg-users] OpenSceneGraph-2.8.2 released

2009-08-03 Thread suky0001
Hi Robert, hi all, Uploading VC9sp1 binaries for 2.8.2 (release debug - ETA: 3 minutes)... I'll try to do the same with VC8sp1 tonight or tomorrow. Please tell if anything went wrong. Cheers, PS: I'll certainly become active again on the mailing list from now :) Sukender PVLE - Lightweight

Re: [osg-users] [OT] Looking for a lib that adapts terrain to 3D object

2009-07-30 Thread suky0001
Ok. So adapting a triangulated regular terrain should be quite easy, I guess? Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ - Mail d'origine - De: Chris 'Xenon' Hanson xe...@alphapixel.com À: OpenSceneGraph Users osg-users@lists.openscenegraph.org

[osg-users] [OT] Looking for a lib that adapts terrain to 3D object

2009-07-28 Thread suky0001
Hi all, I saw (once upon a time...) a library/toolkit/nodekit/whatever that's able to nicely adapt/modify a terrain mesh so that a given 3D object (say a building) is on the floor instead of floating over it. You know, when you got a heightfiled that does not match the building altitude... I

Re: [osg-users] [OT] Looking for a lib that adapts terrain to 3D object

2009-07-28 Thread suky0001
Yeep! I just love you!!! ;) Thanks for the lightning fast answer. Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ - Mail d'origine - De: Alberto Luaces alua...@udc.es À: OpenSceneGraph Users osg-users@lists.openscenegraph.org Envoyé: Tue, 28 Jul

Re: [osg-users] [OT] Looking for a lib that adapts terrain to 3D object

2009-07-28 Thread suky0001
Ah yes? What do you mean exactly by modern heightfields and best-practice? What if I operate outside VPB? Thanks Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ - Mail d'origine - De: Chris 'Xenon' Hanson xe...@alphapixel.com À: OpenSceneGraph Users

Re: [osg-users] Binaries packages uploadedfo 2.8.1: Win32 VC8 and Linux (Ubuntu) GCC

2009-05-25 Thread suky0001
Hi Robert, Yes, they were uploaded to ftp://openscenegraph.org Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ - Mail d'origine - De: Robert Osfield robert.osfi...@gmail.com À: OpenSceneGraph Users osg-users@lists.openscenegraph.org Envoyé: Mon, 25

Re: [osg-users] Nominate OSG for Community Choice Awards

2009-05-25 Thread suky0001
Hi John, Thanks for remembering me this! I nominated OSG for best project and best for developpers. Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ - Mail d'origine - De: John Vidar Larring larr...@weatherone.tv À: OpenSceneGraph Users

[osg-users] Binaries packages uploadedfo 2.8.1: Win32 VC8 and Linux (Ubuntu) GCC

2009-05-24 Thread suky0001
Hi Robert, hi all I uploaded binaries packages for 2.8.1: Win32 VC8 and Linux (Ubuntu 9.04) GCC 32 bits. I'm *not* a linux maintainer, but as I compiled it and as it seems the binaries are not ready yet... :) Please tell if everything is okay. Sukender PVLE - Lightweight cross-platform game

Re: [osg-users] OpenSceneGraph-2.8.0 VC8sp1 packages uploded

2009-02-13 Thread suky0001
Hi Robert, Unspecified package contain only a few dirs and one file. It seems to be an useless crap from CMake. Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ - Mail d'origine - De: Robert Osfield robert.osfi...@gmail.com À: OpenSceneGraph Users

Re: [osg-users] OpenSceneGraph Blog goes live!

2009-02-13 Thread suky0001
Very nice :) However, the blog says ...will be a place for OpenSceneGraph developers/contributors to post news. But who have write access? Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ - Mail d'origine - De: Can T. Oguz cto...@gmail.com À:

Re: [osg-users] OpenSceneGraph-2.8.0 VC8sp1 packages uploded

2009-02-13 Thread suky0001
Hi Robert, I suggest a change to the download page ( http://www.openscenegraph.org/projects/osg/wiki/Downloads ): Replace For end-users we recommend downloading a binaries for your platform, and sample datasets. For software-developers we recommend downloading the source code for the latest

Re: [osg-users] OpenSceneGraph-2.8.0 VC8sp1 packages uploded

2009-02-13 Thread suky0001
Thanks. I won't upload them next time. Does anyone know why they're generated? Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ - Mail d'origine - De: Robert Osfield robert.osfi...@gmail.com À: OpenSceneGraph Users osg-users@lists.openscenegraph.org

Re: [osg-users] OpenSceneGraph-2.8.0 VC8sp1 packages uploded

2009-02-13 Thread suky0001
Great. Unfortunately I don't have write access to this page. Do you? Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ - Mail d'origine - De: Jean-Sébastien Guay jean-sebastien.g...@cm-labs.com À: OpenSceneGraph Users osg-users@lists.openscenegraph.org