Hi,
I have the exact same problem (building for android using cygwin, and it fails
to find X11 headers), and I don't have the freedom to take code of any trunk.
My guess is that /usr/include is not passed correctly to the compiler, or
hasn't been included at all by CMake. I love how CMake works
Hi,
problem solved by updating to latest svn trunk.
...
Thank you!
Cheers,
Kebo
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Post the Cmake command chain that you used and the OSG version. That error
it's not normal and i compiled well two days ago with trunk version.
2011/4/23 Kebo Wang
> Hi,
>
>I try to build osg for android on ubuntu 11.04. After getting svn trunk
> and cmake using opengl-es 2 following wiki pa
Hi,
I try to build osg for android on ubuntu 11.04. After getting svn trunk and
cmake using opengl-es 2 following wiki page for platform specific for android
and setting for opengl-es 2.
the building processing worked great for a some time, then it complain the
following while compiling o
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