Hi
I have written custom plugin to save/load my scene with custom user data. My
solution stores scene tree, but geodes are stored as paths to separate model
files (not geometry data). When scene is loaded, geodes are created using such
piece of code:
Code:
osgDB::ReaderWriter* plyReader
Hi,
Will answer by myself. This wasn't problem with plugins, just forget to set
checking z-buffer for loaded node in my plugin, so quite obvious error :/. So,
probably this thread could be deleted (if possible) as not very interesting
problem.
Thank you!
Cheers,
Robert
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