Re: [osg-users] [vpb] OSGDem - generate OSG terrain with pivot?

2013-09-12 Thread Robert Osfield
Hi Fred, You shouldn't need to do anything to handle dataset with large values, the OSG and VPB are built to manage things for you. When VPB builds databases it decorates subgraphs with local transforms that place the subgraphs into world coordinates, whilst the subgraph containing the geometry h

[osg-users] [vpb] OSGDem - generate OSG terrain with pivot?

2013-09-12 Thread Fred Dorosh
Hi, I am generating terrain patches which will eventually be parented in the scenegraph to transforms relative to a predefined runtime scene origin. When using OSGDem to generate terrain tiles from UTM-georeferenced data, my geometry receives very large coordinates, which I would like to reposi