Re: [osg-users] --subtile option for osgdem working?

2008-07-12 Thread Robert Osfield
Hi Nolan, You have a couple of options for reducing the elevation resolution, either use the command line option --tile-terrain-size size It defaults to ta size of 64, so reduce this to something like 16. The other route is to use the --terrain option and at runtime vary the sampling by

Re: [osg-users] --subtile option for osgdem working?

2008-07-11 Thread Nolan Wester
Robert, Is there a way to tell osgdem to generate less triangles while keeping high resolution texture? For example, say I only want to generate the amount of triangles equivalent to what would be generated by osgdem in level 3. But I want the texture in that resulting terrain to reach full

[osg-users] --subtile option for osgdem working?

2008-07-10 Thread Nolan Wester
Greetings, Is the --subtile option for osgdem working properly? It seems to be counting incorrectly when I use it. For example, --subtile 2 0 0 generates only one tile when in fact there should be subtiles 2 0 1, 2 0 2, 2 1 0, ... Using --subtile 1 0 0 ends up generating more tiles for level 2

Re: [osg-users] --subtile option for osgdem working?

2008-07-10 Thread Robert Osfield
Hi Nolan, The sutile parameters is used during distributed/incremental builds run by vpbmaster, it's not something you will use in normal osgdem usage. Robert. On Thu, Jul 10, 2008 at 6:41 PM, Nolan Wester [EMAIL PROTECTED] wrote: Greetings, Is the --subtile option for osgdem working