Re: [osg-users] Adding textures on platonic solid

2014-11-20 Thread Drake Aldwyn
Hi, Thank you a lot! I've got it :3 Cheers, Drake -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=61751#61751 ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] Adding textures on platonic solid

2014-11-18 Thread Sergey Kurdakov
Hi Drake, so few links with solutions to similar problems for you as seems you did not make progress http://forum.openscenegraph.org/viewtopic.php?t=7720view=next http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/2009-February/023872.html ( has some russian comments but you

[osg-users] Adding textures on platonic solid

2014-11-14 Thread Drake Aldwyn
Hi, all! Guys, I need your help! I’ve just start learn OSG so can’t figure it out by myself. I want to add custom textures to loaded models (all model is platonic solid and loaded from .3ds file). Is there any path to apply texture (loaded from custom png file ) to these models properly? I.e.

Re: [osg-users] Adding textures on platonic solid

2014-11-14 Thread Sergey Kurdakov
Hi Zaur, you can change texture even if you have exported object from 3DS max, but uv texture coordinated will be preserved in a model and it's convenient as you might try that another texture in max too. search the forum (ex via google ) for how to change texture ( it is done in callback ).