Hi Tony,
I'm not aware of this functionality in stock osg, so looks like
you should search for virtual texture of sparse texture OpenGL extension or
similar terms ( MegaTexture etc ) on the net.
few links with code examples you might find useful
http://sourceforge.net/projects/libvt/ it is c
Hi,
We are about to port an application from Performer that makes use of
ClipTextures. What is the equivalent in OpenSceneGraph or is there an
alternative way to get the same feature.
For a definition of a ClipTexture see
http://techpubs.sgi.com/library/dynaweb_docs/0620/SGI_Developer/books/Per
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