You need to add a StateSet to your geometry to activate openGL blending
2007/8/29, Nicholas Yue [EMAIL PROTECTED]:
Hi,
I tried to modify and existing sample tet6.osg so that the 4th color
component is lesser than 1.0.
I was expecting to see some transparency in the tetrahedron but the
Hi,
I tried to modify and existing sample tet6.osg so that the 4th color
component is lesser than 1.0.
I was expecting to see some transparency in the tetrahedron but the color
looks solid.
Regards
8--8--8--8--8--8--8--8--
Geode {
UniqueID Geode_0
2 matches
Mail list logo