[osg-users] Composite Viewer, Multiple Windows, Different Framerates

2009-08-12 Thread Chris Glasnapp
Hello, I have a wxWidgets application where I'd like to setup two windows. The first window is interactive, so I want the framerates to be quite high. The second window displays a different view of the same scene, but it is not interactive, and I don't care much about the refresh rate. Because I'

Re: [osg-users] Composite Viewer, Multiple Windows, Different Framerates

2009-08-14 Thread Robert Osfield
Hi Chris, The current design of osgViewer is for a single viewer to have a single frame loop, and in your case you fall out this. One possible solution would be to have two separate viewers, each running their own frame when required - you can't mix scene graphs or graphics contexts in this case

Re: [osg-users] Composite Viewer, Multiple Windows, Different Framerates

2009-08-17 Thread Chris Glasnapp
At this point I'm somewhat pressed for time, so I'm going to toggle the nodemask on and off and deal with the buffer swapping. Maybe when I get more time I'll revisit the disabling of windows at the viewer level. Thanks for the info! -Chris On Fri, Aug 14, 2009 at 7:44 AM, Robert Osfield wrote: