Re: [osg-users] Crasch in extension->createShader when using remote desktop (Windows)

2019-12-17 Thread Andrew Cunningham
Hi, I connect using Microsoft RDP from Windows 10 to Windows 10 and from Mac OS X 10.15 to Windows 10 and I can verify that my shaders work fine using OSG 3.6.4 when running my application over RDP. The Windows 10 machine I am connecting to is using an nVidia graphics card and as far as OSG is

Re: [osg-users] Crasch in extension->createShader when using remote desktop (Windows)

2019-12-17 Thread François Cami
Hi, On Tue, Dec 17, 2019 at 3:29 PM Anders Backman wrote: > > Hi all. > Using OSG 3.6.4, Windows 10. > > Not sure what the current state of the world regarding Remote Desktop and > OpenGL is. > Perhaps someone can share some light onto this. > > If I run an application that use shaders over

[osg-users] Crasch in extension->createShader when using remote desktop (Windows)

2019-12-17 Thread Anders Backman
Hi all. Using OSG 3.6.4, Windows 10. Not sure what the current state of the world regarding Remote Desktop and OpenGL is. Perhaps someone can share some light onto this. If I run an application that use shaders over remote desktop from one windows machine to another I get: