Hi,
I connect using Microsoft RDP from Windows 10 to Windows 10 and from Mac OS
X 10.15 to Windows 10 and I can verify that my shaders work fine using OSG
3.6.4 when running my application over RDP.
The Windows 10 machine I am connecting to is using an nVidia graphics card
and as far as OSG is
Hi,
On Tue, Dec 17, 2019 at 3:29 PM Anders Backman wrote:
>
> Hi all.
> Using OSG 3.6.4, Windows 10.
>
> Not sure what the current state of the world regarding Remote Desktop and
> OpenGL is.
> Perhaps someone can share some light onto this.
>
> If I run an application that use shaders over
Hi all.
Using OSG 3.6.4, Windows 10.
Not sure what the current state of the world regarding Remote Desktop and
OpenGL is.
Perhaps someone can share some light onto this.
If I run an application that use shaders over remote desktop from one
windows machine to another I get:
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