Suppose an application that is not free-running the draw loop (because the
data and view
is unchanging unless the mouse is actively interacting with it). There are many
PagedLOD
nodes, and the databasepager can insert newly-loaded data into the scenegraph.
However,
the main cull/draw loop does
Hi Chris,
When I implemented the rendering on demand feature in osgViewer I
added a convenience method ViewerBase::checkNeedToDoFrame() to find
out whether anything had changed in the scene graph.
Have a look at the implementation in src/osgViewer/Viewer.cpp,
Viewer::checkNeedToDoFrame(), among o
On 4/17/2010 3:12 AM, Robert Osfield wrote:
> Hi Chris,
> When I implemented the rendering on demand feature in osgViewer I
> added a convenience method ViewerBase::checkNeedToDoFrame() to find
> out whether anything had changed in the scene graph.
Thanks. That's perfect. Just wasn't looking in
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