I was able to test on machines locally and had the same results on both
Windows 7 and Vista with both ATI and NVidia graphics. It turns out
that Visual Studio was including OpenGL32.dll in my .msi as an
automatically detected dependency which I had never noticed. I removed
that and
Hi Martins,
It turns out that
Visual Studio was including OpenGL32.dll in my .msi as an automatically
detected dependency which I had never noticed. I removed that and
everything works great.
Hah! I've gotten that problem too at one point... Pretty braindead of
the MSI to include that.
Is it possible to create a single OSG application that runs on XP, Vista
and Windows 7? I develop under VS2003 on XP and create an installer
package from within VS that has all the dll's and main exe in one
directory. Until now we have only run our software on XP, but we just
had a user try
Hi Martins,
Is it possible to create a single OSG application that runs on XP, Vista
and Windows 7?
There is nothing in the OS itself that will prevent this, we do it all
the time (we develop mainly on Vista and Win7, and our installers
install and run correctly on Vista and Win7 obviously,
Jean-Sébastien Guay wrote:
Until now we have only run our software on XP, but we just
had a user try to run on Vista and our application ran, but without
textures and a much lower framerate.
With nothing else to go on, I would suspect outdated drivers or a bad
video card rather than
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