Re: [osg-users] Develop for XP/Vista/Windows 7

2010-05-17 Thread Martins Innus
I was able to test on machines locally and had the same results on both Windows 7 and Vista with both ATI and NVidia graphics. It turns out that Visual Studio was including OpenGL32.dll in my .msi as an automatically detected dependency which I had never noticed. I removed that and

Re: [osg-users] Develop for XP/Vista/Windows 7

2010-05-17 Thread Jean-Sébastien Guay
Hi Martins, It turns out that Visual Studio was including OpenGL32.dll in my .msi as an automatically detected dependency which I had never noticed. I removed that and everything works great. Hah! I've gotten that problem too at one point... Pretty braindead of the MSI to include that.

[osg-users] Develop for XP/Vista/Windows 7

2010-05-12 Thread Martins Innus
Is it possible to create a single OSG application that runs on XP, Vista and Windows 7? I develop under VS2003 on XP and create an installer package from within VS that has all the dll's and main exe in one directory. Until now we have only run our software on XP, but we just had a user try

Re: [osg-users] Develop for XP/Vista/Windows 7

2010-05-12 Thread Jean-Sébastien Guay
Hi Martins, Is it possible to create a single OSG application that runs on XP, Vista and Windows 7? There is nothing in the OS itself that will prevent this, we do it all the time (we develop mainly on Vista and Win7, and our installers install and run correctly on Vista and Win7 obviously,

Re: [osg-users] Develop for XP/Vista/Windows 7

2010-05-12 Thread Jason Daly
Jean-Sébastien Guay wrote: Until now we have only run our software on XP, but we just had a user try to run on Vista and our application ran, but without textures and a much lower framerate. With nothing else to go on, I would suspect outdated drivers or a bad video card rather than