Hello Guy,
How could it be a driver bug if it's debug/release issue?!?
Don't both versions use the same driver?
Not sure we're talking about the same issue here. Re-read my message: I
said if you're in release mode, then it might be a driver bug. The
premise is that you should never do any
knowledge about this issue will be
helpful.
Thanks,
Guy.
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Wojciech Lewandowski
Sent: Friday, February 15, 2008 3:53 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Framerate vs stats?
Hi
Subject: Re: [osg-users] Framerate vs stats?
Hello Wojtek,
We noticed another issue. When statistics bars are on - framerate
slowly
degrades. This happens with osgviewer dumptruck.osg for example. When
stats
are on draw time slowly grows and framerate starts to decrease.
I've seen that, but only
Hi J-S,
On screen stats adds extra compute and GPU load to the rendering of
the frame, so one would expect it reduce rather than enhance frame
rate. The fact that you have an instance where the reverse happens
suggest something odd happening with the OpenGL driver - something
like is given the
- Original Message -
From: Wojciech Lewandowski
To: OpenSceneGraph Users
Sent: Friday, February 15, 2008 2:42 PM
Subject: Re: [osg-users] Framerate vs stats?
Thanks Serge,
I have to withdraw my claim. Your mail gave me something to think and I
checked whether problem exists
Hello Wojtek,
We noticed another issue. When statistics bars are on - framerate slowly
degrades. This happens with osgviewer dumptruck.osg for example. When stats
are on draw time slowly grows and framerate starts to decrease.
I've seen that, but only when compiled in debug mode... Check to
Message -
*From:* Wojciech Lewandowski mailto:[EMAIL PROTECTED]
*To:* OpenSceneGraph Users
mailto:osg-users@lists.openscenegraph.org
*Sent:* Friday, February 15, 2008 2:42 PM
*Subject:* Re: [osg-users] Framerate vs stats?
Thanks Serge,
I have to withdraw my
Hello Judd,
I can confirm that when we run on two monitors and the stats are up that
the framerate slowly degrades in OSG 2.2 binaries from the website. It
went from 60fps to 8fps in about 2 minutes. We are running WinXP with a
GeForce 8600 GTS.
What would be interesting would be to try
Hello all,
I'm seeing something peculiar in one of our apps using OSG 2.2, and I
was wondering if someone else had seen something like this or would have
an idea what would cause it.
The app starts and seems sluggish. Pressing 's' once shows it's running
at around 15-20 FPS. But then, if I
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