Hi,
I have stumble on what seems to be a bug. It seems that when using the same
coordinates for vertices with osg::PrimitiveSet::POINTS and
osg::PrimitiveSet::LINES or LINE_LOOP, those vertices don't show up at the same
place on the screen. They are indeed displayed one pixel off.
I have
here's the screenshot. Produced by the code sample attached in th OP.
[Image: http://i.imgur.com/wAOAz.png ]
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=38345#38345
___
osg-users mailing list
On 4/8/2011 1:22 PM, Louis Bouchard wrote:
I have stumble on what seems to be a bug. It seems that when using the same
coordinates for vertices with osg::PrimitiveSet::POINTS and
osg::PrimitiveSet::LINES or LINE_LOOP, those vertices don't show up at the
same place on the screen. They are
Take a look at these:
http://stackoverflow.com/questions/4532342/opengl-gl-lines-enpoints-not-joining
http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflatNumber=235566
http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflatNumber=237621
--
Read this
4 matches
Mail list logo