hi all, am new to this world and i am trying to do a final project with GSO
VRPN.
i'm trying to create a program with heatracking, well I got that when I move
the image to move, just to prove that I do correctly, by VRPN.
Well when that happens, the next thing I'm trying to do is create a spher
Hi,
osgVRPN uses VRPN as the interface to various VR devices, including
trackers. You could use that software stack, or you can extract the
OSG matrix manipulation code from
http://osgtoy.svn.sourceforge.net/viewvc/osgtoy/osgvrpn/
cheers
-- mew
--
Mike Weiblen -- Black Hawk, Colorado USA -- h
Hi,
Maybe you already have a Matrix/Camera Manipulator that override your update
callback ?
-Fred
- "Thomas Klemmer" a écrit :
> Hi folks
>
> I'm sitting here trying to set up a head tracking...
> I got an api that spits out a viewmatrix for the camera and now I have
> to get this matrix
Hi folks
I'm sitting here trying to set up a head tracking...
I got an api that spits out a viewmatrix for the camera and now I have to get
this matrix in the write place.
I wrote an updateCallback for the Cameras (left/right) that looks like this.
class updateCameraPosCallback : public osg::No
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