Thanks!
2009/12/22 Robert Osfield
> Hi Maxim,
>
> It sounds like the compilation of OpenGL objects is causing the frame
> drop. The new default for the DatabasePager is for the incremental
> pre compilation to be turned off, and for databases that are well
> balanced this doesn't cause problems
Hi Maxim,
It sounds like the compilation of OpenGL objects is causing the frame
drop. The new default for the DatabasePager is for the incremental
pre compilation to be turned off, and for databases that are well
balanced this doesn't cause problems with frame drops as the number of
new objects p
Hi Maxim
First try :
view->getDatabasePager()->setSchedulePriority(OpenThreads::Thread::THREAD_PRIORITY_LOW);
Set the priority you prefer.
Maybe this can help.
Regard,
Vincent.
Maxim Gammer a écrit :
Hi everybody,
I've got a problem - FPS falls down from 100 to 2-3 for 1-2 secon
Hi everybody,
I've got a problem - FPS falls down from 100 to 2-3 for 1-2 seconds
during first load of "more detailed level" of PageLODs (when they're
first seen). We suppose it's because of object "compilation" (there
are messages about textures loading etc. on the console). FPS also
falls down w
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