Re: [osg-users] I need your opinion in 3d lighting techniques

2009-03-29 Thread Oren David
Quite the contrary my friend. We always love to hear bout new things we have no idea about. Thank you very much -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=9421#9421 ___ osg-users mailing list

[osg-users] I need your opinion in 3d lighting techniques

2009-03-26 Thread Oren David
Hi, We (www.jct.ac.il) are making a 3d viewer for non-continuous functions in n-dimentions (well there 3d projection to be precise). What will be the best techniques to make the model look good. by good I mean colors,texture,shadows techniques,lighting techniques.. I know it;s a general

Re: [osg-users] I need your opinion in 3d lighting techniques

2009-03-26 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
5:47 AM To: osg-users@lists.openscenegraph.org Subject: [osg-users] I need your opinion in 3d lighting techniques Hi, We (www.jct.ac.il) are making a 3d viewer for non-continuous functions in n-dimentions (well there 3d projection to be precise). What will be the best techniques to make the model

Re: [osg-users] I need your opinion in 3d lighting techniques

2009-03-26 Thread Oren David
Well, basically we have an Mathlab solution that do all the math and generate many .STL files per function. I load the files with our custom .stl file reader into a scene, base on some math calculations I switch the onscreen object/node/.stl data with another object/node/.stl data. For now I'm

Re: [osg-users] I need your opinion in 3d lighting techniques

2009-03-26 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
] On Behalf Of Oren David Sent: Thursday, March 26, 2009 2:05 PM To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] I need your opinion in 3d lighting techniques Well, basically we have an Mathlab solution that do all the math and generate many .STL files per function. I load the files with our