Thanks!
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Hi Anton
For example: I have the first camera - this is the main scene and the second
camera - screenspace 2d otho menu.
Can I render them consistently in one RTT (for future postprocessing)?
Your terminology is a bit confusing. RTT means render-to-texture. So
what you want is to render to
For example: I have the first camera - this is the main scene and the second
camera - screenspace 2d otho menu.
Can I render them consistently in one RTT (for future postprocessing)?
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Is it possible to render in one RTT two cameras?
The first camera is the 'main scene', and the second camera - '2d menu'.
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Hi Anton,
Is it possible to render in one RTT two cameras?
The first camera is the 'main scene', and the second camera - '2d menu'.
Your question is hard to understand, but I guess you want to draw two
passes into one render target.
This can be done in many ways, but as the second pass seems to
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