Re: [osg-users] Is it safe/ok to use only PositionAttitudeTransforms instead of MatrixTransforms

2011-08-12 Thread Sanat Talmaki
Hi Alji, I did end up using MatrixTransforms and the one place where I found them easier to use (i.e. more logical to achieve the functionality) was where I had to apply simultaneous rotations around X, Y and Z axes. Thanks again. Sincerely, Sanat -- Read this topic online h

Re: [osg-users] Is it safe/ok to use only PositionAttitudeTransforms instead of MatrixTransforms

2011-07-08 Thread Mohamed Alji
Hi nerazzuri, [quote=nerazzuri]But isn't this the same behavior as having a chain of PATs where modifying one transform node's position/attitude affects all the nodes downstream? [/quote] the same functionnality but you will have to specify a value rather then multiplying. [quote=nerazzuri]Ar

Re: [osg-users] Is it safe/ok to use only PositionAttitudeTransforms instead of MatrixTransforms

2011-07-08 Thread Sanat Talmaki
Hi Alji, Thanks for your reply. Though I am not sure if I follow your post entirely: > rotation of a joint imply rotation of the rest of the arm, rather then > computing the Position of each part , you construct a hierarchy of MTs and > Multiplying one MT by another apply the change on the r

Re: [osg-users] Is it safe/ok to use only PositionAttitudeTransforms instead of MatrixTransforms

2011-07-08 Thread Mohamed Alji
Hi, If you are articulating some objects, like Robot arm, you rather use MT. for instance a rotation of a joint imply rotation of the rest of the arm, rather then computing the Position of each part , you construct a hierarchy of MTs and Multiplying one MT by another apply the change on the res