Oh, nice, thanks!
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Hi Frank,
What I'd like to do is add a frustum test here, so I can avoid doing the
reflection RTT if the child sub-tree isn't even viewable by the camera. Is this
possible?
In your cull callback you can cast the osg::NodeVisitor to a
osgUtil::CullVisitor, and I think you can then call isCul
Greetings,
I have some mirrors in my scene, which use RTT for reflections. I'd like to
make sure that, if the mirror isn't visible, the RTT pass doesn't happen. A
simple frustum check should be fine. If the mirror is in the scene camera's
frustum, it would be okay to render the reflection textu
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