Hi Jean-Sebastien,
I checked your comments from this thread
http://thread.gmane.org/gmane.comp.graphics.openscenegraph.cvs/6738http://www.google.com/url?sa=Dq=http://thread.gmane.org/gmane.comp.graphics.openscenegraph.cvs/6738usg=AFQjCNEdPuRua1NsIhFWIQJUp0Z18wNTAAand
decided to try it out. I
Hello Laurence,
Below an overview of my settings (just in case somebody wants to confirm
the results)
Thanks a lot for testing and for reporting your findings!
I'll just comment on one thing:
(5) Qt libraries 4.6.1 for Windows (minGW 4.4, 277 MB)
Download:
Guay jean-sebastien.g...@---.com
To: OpenSceneGraph Users osg-users@lists.openscenegraph.org
Date: Wed, 13 Jan 2010 01:57:04 -0500
Subject: Re: [osg-users] MinGW and OpenSceneGraph
Hi Laurence,
I investigated your issues a bit more. Here is what I found:
(1) osgPlugin: jpeg
Problem: boolean
Hi Laurence,
@Jean-S
(1) libjpeg
That's strange, I don't know if mingw32 on ubuntu is using the same
files as on windows. I'm currently not using the offical verison of
MinGW (latest verison 5.1.6,
http://sourceforge.net/projects/mingw/files/) because it is using a GCC
compiler version
Hi Laurence,
While creating this tutorial I found some minor issues (In the tutorial
I explain how to patch it):
I have just sent the fixes I could come up with to osg-submissions. You
can look at the message here:
http://thread.gmane.org/gmane.comp.graphics.openscenegraph.cvs/6738
You
Hi Laurence,
Thanks for the writing the tutorial. I'm with Jean-Sebastien in that
the best solution would be to get changes into svn/trunk that make the
OSG build out of the box with the present version of MingGW. Please
note that others before you have been building under MinGW and don't
Hi Laurence,
I investigated your issues a bit more. Here is what I found:
(1) osgPlugin: jpeg
Problem: boolean is not defined
This comes from the fact that the version of the jpeg headers included
in MinGW defines JPEG_boolean (and JPEG_FALSE/JPEG_TRUE) instead of
boolean (and FALSE/TRUE).
Hi all,
unfortunately the OSG server seems to be down, so hopefully I'm posting this
on the right mailing list...
For my projects I'm using OpenSceneGraph with great pleasure. Recently I had
to switch from Visual Studio (VS) to MinGW because of some incompatible
libraries.
Compiling
Hi Laurence,
Thanks for your tutorial, it's always useful to document things so new
users can get up and running as fast as possible.
Thanks also for your explanations for changes to make. Perhaps some can
be made to the baseline so MinGW users won't have to manually patch
things...
About
9 matches
Mail list logo