Hello all,
know anyone a nice tutorial for multitexturing? I would like ADD, SUB or MULT
textures. And what is the right way? The osg::TexEnv or the osg::BlendFunc?
And I have another question. I have a object with a red material and when I set
a texture the material color and the texture color
t; Von: "Martin Großer" <[EMAIL PROTECTED]>
> An: OpenSceneGraph Users
> Betreff: [osg-users] Multitextures and Blending Modes
> Hello all,
>
> know anyone a nice tutorial for multitexturing? I would like ADD, SUB or
> MULT textures. And what is the right way?
It sounds like you are looking for glTexGen, which is wrapped in OSG
by the osg::TexGen class.
> Message: 3
> Date: Tue, 08 Jul 2008 14:04:22 +0200
> From: "Martin Gro?er" <[EMAIL PROTECTED]>
> Subject: Re: [osg-users] Multitextures and Blending Modes
> To: Ope
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