Re: [osg-users] OpenSceneGraphExport

2011-12-14 Thread Cedric Pinson
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi David, Sorry but I dont have experience with this version of the exporter. You should contact the author if you want more informations. The way I did with the example I sent you is: select model name and filename (with the Config of osgconf) then

Re: [osg-users] OpenSceneGraphExport

2011-12-13 Thread Cedric Pinson
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi David, It's not an easy example, but a concret one. pokme was a game and all 3d data came from blender and exported with the osg exporter with customized script. http://hg.plopbyte.net/pokme/file/94f597f53799/tools/blenderExporter you can ignore