[osg-users] OsgParticles

2017-04-11 Thread Rambabu Repaka
Hi,Iam using Osgparticleeffects.cpp where smoke particles are generating in the top side how to change the direction of smoke particles ? ... Thank you! Cheers, Rambabu -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=70733#70733 ___

Re: [osg-users] OsgParticles one frame latency ?

2011-11-29 Thread Robert Osfield
Hi Eric, I could be that you are updating the nodes position after the osgParticle classes have executed. You don't say how you've constructed your scene graph and how you update so there is little others can recommend specificallly. Robert. On 15 November 2011 10:01, Eric Pouliquen wrote: > H

[osg-users] OsgParticles one frame latency ?

2011-11-18 Thread Eric Pouliquen
Hi, I'm using osgParticles to make a smoke trail on a node moving very fast in the scene. It seems particles have one frame latency so that the starting point of the trail is late on the trajectory compared to the moving node. Is it something due to particles architecture ? How to avoid this be

Re: [osg-users] osgParticles to represent a water leak?

2009-06-25 Thread Janusz
Bin: Google for Smoothed Particle Hydrodynamics (SPH). This may be the approach you are looking for. Janusz vin baines pisze: Hi, looking for some advice on what would be the best way to implement a water leak out of the side of a barrel? I've got the barrel as a ive file, and want to have a

Re: [osg-users] osgParticles to represent a water leak?

2009-06-25 Thread Charles Cossé
Hi Vin, That's a pretty big field, but I would suggest looking into SPH (Smooth Particle Hydrodynamics). It's a fast, gridless, particle implementation. Otherwise, there is no easy way to do liquids, generally. SPH is probably the easiest. (IMHO, of course). Good luck! Charles On Thu, Jun 25

[osg-users] osgParticles to represent a water leak?

2009-06-25 Thread vin baines
Hi, looking for some advice on what would be the best way to implement a water leak out of the side of a barrel? I've got the barrel as a ive file, and want to have a 'leak' appear out of the side of it, ideally such that when you rotate (i.e. pick the barrel up and rotate it around) the water