Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-10 Thread Jean-Sébastien Guay
Hi Nick, set OSG_SCREEN=0 osgstereoimage This actually helped. Works now. And yes, I am on dual screen machine So that confirms that it's probably a widespread issue. As I said, I'll try to make some time to get to the bottom of it. Thanks for testing, J-S -- _

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-10 Thread Trajce Nikolov
Hi J-S, set OSG_SCREEN=0 osgstereoimage This actually helped. Works now. And yes, I am on dual screen machine Nick http://www.linkedin.com/in/tnikolov Sent from Gümüşsuyu, İstanbul, Turkey On Thu, Dec 10, 2009 at 4:29 PM, Jean-Sébastien Guay < jean-sebastien.g...@cm-labs.com> wrote: > Hi Nick

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-10 Thread Jean-Sébastien Guay
Hi Nick, - osgstereoimage (the image showed on the first frame and dissapeared) I assume you have two or more monitors? This is the multi-screen fullscreen bug that others have reported lately on the list when running on Windows. For some reason, recent versions of OSG when running fullscre

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-10 Thread Trajce Nikolov
Hi Robert, osgstereoimage with the arguments below do the same. I am wondering if this is Windows7 issue. What I am experiencing with all the examples is I had to "reactivate" the window with ALT+TAB, otherwise is black blank. Nick http://www.linkedin.com/in/tnikolov Sent from Gümüşsuyu, İstanbu

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-10 Thread Robert Osfield
Hi Nick, On Thu, Dec 10, 2009 at 8:42 AM, Trajce Nikolov wrote: > all compiles good, VS2005, Windows7, NVIDIA GeForce GTX 260. I went thru the > allexamples and I found two of them not working: > - osgstereoimage (the image showed on the first frame and dissapeared) Curious... It works for me un

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-10 Thread Trajce Nikolov
Hi, all compiles good, VS2005, Windows7, NVIDIA GeForce GTX 260. I went thru the allexamples and I found two of them not working: - osgstereoimage (the image showed on the first frame and dissapeared) - osgtext3d (the spacing between the characters is busted and something wrong with the material a

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-10 Thread J.P. Delport
Hi Robert, r10878 - all compiled fine on Debian 32-bit g++-4.4. Quick tests all look OK. Warnings on Release compile below: /home/jpd/dev/OSG/OpenSceneGraph/src/osgPlugins/txp/trpage_swap.cpp: In function 'trpgEndian trpg_cpu_byte_order()': /home/jpd/dev/OSG/OpenSceneGraph/src/osgPlugins/txp/

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-09 Thread Rafa Gaitan
Hi cedric and robert, Just compiled fine on MacOSX Leopard (not snow). And my osg apps are working ok too. Rafa. On Thu, Dec 10, 2009 at 12:44 AM, Cedric Pinson wrote: > Hi Paul, > I forget to commit a file. Should compile fine now. > > Cheers, > Cedric > > -- > Provide services around OpenScen

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-09 Thread Cedric Pinson
Hi Paul, I forget to commit a file. Should compile fine now. Cheers, Cedric -- Provide services around OpenSceneGraph +33 659 598 614 Cedric Pinson mailto:cedric.pin...@plopbyte.net http://www.plopbyte.net On Wed, 2009-12-09 at 13:57 -0700, Paul Martz wrote: > Seeing essentially the same link

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-09 Thread Paul Martz
Seeing essentially the same link error on Vista w/ VS9 Express. Paul Martz Skew Matrix Software LLC _http://www.skew-matrix.com_ +1 303 859 9466 Paul Martz wrote: Hi Cedric -- svn head was building fine up until several osgAnimation changes in r10877. Here's the

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-09 Thread Paul Martz
Hi Cedric -- svn head was building fine up until several osgAnimation changes in r10877. Here's the link error I'm currently encountering on OSX: Linking CXX shared library ../../lib/libosgAnimation.dylib Undefined symbols: "osgAnimation::Timeline::setAnimationManager(osgAnimation::AnimationMa

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-09 Thread Paul Martz
Builds and tests well on a 64-bit system w/ 32-bit Windows Vista installed, built with VS9 Express. Checking on OS X (10.5.x) now, command line / gcc build. If you hear nothing more from me, assume all went well. Paul Martz Skew Matrix Software LLC _http://www.skew-matrix.com_

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-09 Thread Cedric Pinson
Hi Robert, I would need to make a fix on osgAnimation to avoid clipping problem. I disabled computation on bounding box in order user set the BoundingBox by hand. But the problem is that as default it produce artifact. Cheers, Cedric -- Provide services around OpenSceneGraph +33 659 598 614 Ced

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-09 Thread Robert Osfield
Hi All, I've now checked in a couple of bugs fixes and some further submissions since my last call for testing, so could everyone do an svn update, rebuild and then test the runtime. If things look good tomorrow morning I'll tag the 2.9.6 release then. Thanks, Robert. ___

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-08 Thread Robert Osfield
Hi Fabien, On Tue, Dec 8, 2009 at 3:54 PM, Fabien Lavignotte wrote: > It works now with my example on windows. > But i have a problem with my application, i am currently playing with > Texture2D::SubloadCallback to optimize my image data transfer, and also avoid > double buffering when using a

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-08 Thread Fabien Lavignotte
-users-boun...@lists.openscenegraph.org] On Behalf Of Robert Osfield Sent: mardi 8 décembre 2009 15:27 To: OpenSceneGraph Users Subject: Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release Hi Fabien, On Tue, Dec 8, 2009 at 9:11 AM, Robert Osfield wrote: > I have been thinking ab

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-08 Thread Fabien Lavignotte
Of > Robert Osfield > Sent: lundi 7 décembre 2009 18:04 > To: OpenSceneGraph Users > Subject: Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev > release > > Hi Fabien, > > I've just tried your example it works for me under Kubuntu 9.04 + ATI > graphi

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-08 Thread Robert Osfield
Hi Fabien, On Tue, Dec 8, 2009 at 9:11 AM, Robert Osfield wrote: > I have been thinking about the issue of whether to force the > reassignment of a new texture object automatically when the size > changes or leave it just rescale, using gluScale, as it does right > now, and I'm moving towards get

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-08 Thread Robert Osfield
nt: lundi 7 décembre 2009 18:04 > To: OpenSceneGraph Users > Subject: Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release > > Hi Fabien, > > I've just tried your example it works for me under Kubuntu 9.04 + ATI > graphics, the green square changes to bl

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-07 Thread Fabien Lavignotte
Subject: Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release Hi Fabien, I've just tried your example it works for me under Kubuntu 9.04 + ATI graphics, the green square changes to blue as soon as I press 'a'. On the console I also get an Scaling image from (800,8

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-07 Thread Robert Osfield
_texture->dirtyTextureObject(); >> >> >> Cheers, >> Fabien >> >> >> >> -----Original Message- >> From: osg-users-boun...@lists.openscenegraph.org >> [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of >> Robert

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-07 Thread Fabien Lavignotte
users-boun...@lists.openscenegraph.org] On Behalf Of Robert Osfield Sent: lundi 7 décembre 2009 10:50 To: OpenSceneGraph Users Subject: Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release Hi Fabuen, Thanks for the testing. Could you put together small example, such as a modified osg example, that i

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-07 Thread Robert Osfield
lf Of Robert > Osfield > Sent: samedi 5 décembre 2009 11:39 > To: OpenSceneGraph Users > Subject: Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release > > Hi Fabien, > > The wrappers were up to date, but osgAnimation simply had a method defined > and no body

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-07 Thread Fabien Lavignotte
; From: osg-users-boun...@lists.openscenegraph.org > [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of > Robert Osfield > Sent: vendredi 4 décembre 2009 18:34 > To: OpenSceneGraph Users > Subject: [osg-users] Please test svn/trunk in prep for 2.9.6 dev > rel

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-06 Thread Trajce Nikolov
yes, destruction. it is my own example but will try to reproduce the problem with the examples and send the code Nick http://www.linkedin.com/in/tnikolov On Sun, Dec 6, 2009 at 11:56 AM, Robert Osfield wrote: > Hi Nick, > > On Sat, Dec 5, 2009 at 1:36 PM, Trajce Nikolov > wrote: > > I am gett

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-06 Thread Robert Osfield
Hi Nick, On Sat, Dec 5, 2009 at 1:36 PM, Trajce Nikolov wrote: > I am getting crash in > void Group::releaseGLObjects(osg::State* state) const > after releasing the osgViewer::VIewer What do you mean by "releasing" the osgViewer::Viewer? Destruction? Could you be specific enough that others cou

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-05 Thread Trajce Nikolov
Original Message- > > From: osg-users-boun...@lists.openscenegraph.org [mailto: > osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert Osfield > > Sent: vendredi 4 décembre 2009 18:34 > > To: OpenSceneGraph Users > > Subject: [osg-users] Please test svn/trunk

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-05 Thread Robert Osfield
sg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert > Osfield > Sent: vendredi 4 décembre 2009 18:34 > To: OpenSceneGraph Users > Subject: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release > > Hi All, > > It's been a long long time since the la

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-05 Thread Wojciech Lewandowski
appologies for the distraction. Cheers, Wojtek -- From: "Robert Osfield" Sent: Saturday, December 05, 2009 10:53 AM To: "OpenSceneGraph Users" Subject: Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release Hi Wo

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-05 Thread Robert Osfield
Hi Wojtek, On Fri, Dec 4, 2009 at 8:51 PM, Wojciech Lewandowski wrote: > I have been bit out of sync with froums recently. I am curious if the issue > with color/normal per primitve was resolved ? Its fairly basic functionality > so I thought I'll remind about this before new release. I'm not su

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-04 Thread Ulrich Hertlein
Hi Robert, On 4/12/09 6:34 PM, Robert Osfield wrote: > If things work well for you then please email into this thread to > confirm that your plarform/build combination is working fine so I know > how well we are converging to a reasonably stable 2.9.6. svn r10855 is compiling fine on OS X 10.5.8

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-04 Thread Wojciech Lewandowski
owski -- From: "Robert Osfield" Sent: Friday, December 04, 2009 6:34 PM To: "OpenSceneGraph Users" Subject: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release Hi All, It's been a long long time since the last dev release, virtue of me being distrac

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-04 Thread Paul Martz
Paul Martz wrote: I hope you mean 2.9.7. :) My mistake. There never was a 2.9.6 release, so you are right. 2.9.6 will be the next tag. -Paul ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.c

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-04 Thread Paul Martz
I hope you mean 2.9.7. :) I test svn trunk on a regular bases on 32-bit Windows. I'll also test on OS X. Paul Martz Skew Matrix Software LLC _http://www.skew-matrix.com_ +1 303 859 9466 Robert Osfield wrote: Hi All, It's been a long long time since the last d

Re: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-04 Thread Fabien Lavignotte
...@lists.openscenegraph.org] On Behalf Of Robert Osfield Sent: vendredi 4 décembre 2009 18:34 To: OpenSceneGraph Users Subject: [osg-users] Please test svn/trunk in prep for 2.9.6 dev release Hi All, It's been a long long time since the last dev release, virtue of me being distracted by work

[osg-users] Please test svn/trunk in prep for 2.9.6 dev release

2009-12-04 Thread Robert Osfield
Hi All, It's been a long long time since the last dev release, virtue of me being distracted by work like OpenGL ES, GL object pools etc. I'm now almost back on top of submissions, so the time now looks good to make the 2.9.6 developer release. Since it's been so long since the last dev release