Robert Osfield wrote:
Hi Ralf,
Thanks for the clarification, I'm afraid my trip meant not following
threads too closely.
I've reviewed the code and the if (!array-getVertex..()) line is
wrong, and Ulrich pointed to the correct implementation.
I've fixed the relevant code and checked it
Robert Osfield wrote:
Hi Christian,
On 10/19/07, Christian Muschick [EMAIL PROTECTED] wrote:
Sorry to bother you again, but did you take a look at the other lines of
code I pointed out? I think the same problem exists there.
line 1123:
if (!array-getVertexBufferObject()) vbo =
Robert Osfield schrieb:
On 10/19/07, Ulrich Hertlein [EMAIL PROTECTED] wrote:
Hello Christian,
Quoting Christian Muschick [EMAIL PROTECTED]:
My last request concerning this question didn't get any reply, so let me
try this reformulated version:
...
osg::Array* array = *vitr;
Hi Christian,
I've done a check through the code and changed where I think there are
issues - 4 more beyond the one I fixed earlier. I've checked these
changes in.
The changes I've made can be seen on the Tracs revision log:
Hi Christian,
On 10/19/07, Christian Muschick [EMAIL PROTECTED] wrote:
Sorry to bother you again, but did you take a look at the other lines of
code I pointed out? I think the same problem exists there.
line 1123:
if (!array-getVertexBufferObject()) vbo = array-getVertexBufferObject();
Hi Ralf,
Thanks for the clarification, I'm afraid my trip meant not following
threads too closely.
I've reviewed the code and the if (!array-getVertex..()) line is
wrong, and Ulrich pointed to the correct implementation.
I've fixed the relevant code and checked it into SVN.
Robert.
On
Hello!
My last request concerning this question didn't get any reply, so let me
try this reformulated version:
In Geometry.cpp, there are several lines of code that don't make sense
to me. More precisely, the conditions in a few if-statements seem to be
incorrect.
As an example, in
Hello Christian,
Quoting Christian Muschick [EMAIL PROTECTED]:
My last request concerning this question didn't get any reply, so let me
try this reformulated version:
...
osg::Array* array = *vitr;
if (!array-getVertexBufferObject()) vbo =
array-getVertexBufferObject(); ///
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