Robert,
Thanks for the reply. I felt like a complete heel when I saw the
osgscreencapture example thread pop up right after I sent my message. Sorry
about that.
Thanks for the advice on getting PBOs to work efficiently. Now I don't have
any excuse not to do the work. ;)
-Chris B
On Thu, Jun 5,
Hi Chris,
The present version of PixelBufferObject only supports copying from
main memory to GPU, not back. For the recent osgscreencapture example
use PBO's but I had to implement the PBO setup myself since the core
osg::PixelBufferObject didn't support it. I haven't had a chance to
refactor os
Quick question... Based on digging through the source, it seems all
PixelBufferObjects are currently automatically set to
GL_PIXEL_UNPACK_BUFFER_ARB by default and there's no way to change this to
GL_PIXEL_PACK_BUFFER_ARB, correct? Meaning they can only be used for writing
to the framebuffer, not r
3 matches
Mail list logo