Re: [osg-users] Setting OpenGL state manually then rendering via OSG

2011-12-27 Thread Paul Martz
Required background reading for this topic comes from a June 16 2010 post by Tim Moore with subject line: "articles on StateSet, State, and StateGraph". Check out these two URLs: http://www.bricoworks.com/articles/stateset/stateset.html http://www.bricoworks.com/articles/stategraph/stategraph.ht

[osg-users] Setting OpenGL state manually then rendering via OSG

2011-12-27 Thread Sean O'Connell
Hi, I'm a little stuck on solving an issue related to integrating a standalone OpenGL-based API with a simple OSG demo. The OpenGL library sets some states in the background, specifically: framebuffer object, multisampling, stencil tests, scissor tests and viewport settings. How do I tell OSG