Required background reading for this topic comes from a June 16 2010 post by Tim
Moore with subject line: "articles on StateSet, State, and StateGraph".
Check out these two URLs:
http://www.bricoworks.com/articles/stateset/stateset.html
http://www.bricoworks.com/articles/stategraph/stategraph.ht
Hi,
I'm a little stuck on solving an issue related to integrating a standalone
OpenGL-based API with a simple OSG demo. The OpenGL library sets some states
in the background, specifically: framebuffer object, multisampling, stencil
tests, scissor tests and viewport settings. How do I tell OSG
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