Hi Robert,
- "Robert Osfield" a écrit :
> HI Fred,
>
> > I would like to use the glFramebufferTextureEXT function introduced
> in the EXT_geometry_shader4 extension. My need is to control the layer
> of the 3D texture target with the gl_Layer variable present in
> geometry shaders. For the m
HI Fred,
> I would like to use the glFramebufferTextureEXT function introduced in the
> EXT_geometry_shader4 extension. My need is to control the layer of the 3D
> texture target with the gl_Layer variable present in geometry shaders. For
> the moment, I hacked the FrameBufferObject sources to
Hi,
I would like to use the glFramebufferTextureEXT function introduced in the
EXT_geometry_shader4 extension. My need is to control the layer of the 3D
texture target with the gl_Layer variable present in geometry shaders. For the
moment, I hacked the FrameBufferObject sources to replace the c
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